Hi, Im Kaci. I play too much Kingdom Hearts. If you've got questions, I've got answers.

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  Anonymous said:
I am unable to beat the Phil & Herc event 160, the Hades one. Could I hope for some advice, please?

Absolutely!

All Hades fights are pretty much the same. His level is low, so Strength up medals - iKairi, Sebastian, Pooh, Piglet, etc. - and PSM medals - KH2 Kairi, Jack & Sally, WoFF medals, etc. - are going to be more useful than Defense down medals - iXion, HD Axel, Meg, etc. Hades is Magic so use Speed medals - Divine Rose is probably best.

The big thing here is his x3 PSM defense. You should get rid of that as soon as possible. Alice, Belle, Anti-form Sora, Zero, etc. are great ways to do this. If you keep dying, you should use Namine to steal his defenses before you clear them. You have two turns - later, three turns - to kill him, so don’t worry about getting a one-turn.

A really easy F2P build would be something like Pooh, Alice, Moana, Jack, Larxene B. This setup on DR will 1 turn Lv. 160 before you even get to your friend medal - I just tested it. ^_^

Hope this helped!!

  Anonymous said:
So I too play the kh games, but don't understand one thing; Why is birth by sleep called that?

This is a great question.

The key quote in the series regarding this strange phrase is from Ansem the Wise: “A boy like him who touches so many hearts - he could open the right door and save all those people whose lives I managed to ruin. So many are still waiting for their new beginning, their birth by sleep. Even me. And even you.”

This vague idea is obviously subject to interpretation. Though it’s not expressly stated, the idea in the community (and according to Nomura, again, cryptically) is that “birth by sleep” is sort of like a renewal, or a redemption.  A beginning of things.  It’s more a spiritual birth in a way than a literal one.  A lot of this probably comes from the idea that “death” within the KH universe is unlike death in our universe. It is often not so concrete. Throughout the franchise, a lot of hearts are tied to Sora.  Especially given some lines in Dream Drop Distance, the implication is that Sora is probably the key to bringing about this spiritual rebirth, and in some instances, basically, reincarnation.  Then you have KHUx, the sleeping realm, the Dandelions, and the story of the end of the world from Kairi’s grandmother’s story.  There are a lot of threads at play here. What once probably started as a “cool sounding phrase” has really turned into a philosophical theme as the games went on.

But the BBS title specifically? It likely has to do with it being the beginning of things, the start of the cascade of events that led to everything. But also, by the end, almost every character is awaiting renewal, redemption, or a second chance.

[Edited for clarity - I was tired when I wrote this.]

Herc & Phil Event Guide

So the Hercules event is pretty fun, but also very easy.  I’m not going to waste your time with a strategy guide, but here’s the list of enemies!  You’re given 12 Herc&Phil medals (signified by the ***) which is enough for five re-rolls on guilt!  Yay!  Anyway, have fun.

One Turn:

Lv. 10 (P)
Aerial Knocker
Armored Knight

Lv. 20 (P)
Red Rose
Dire Plant

***Lv. 30 (P)***
Large Body
Armored Knight

Lv. 40 (M)
Wizard
Darkball

***Lv. 50 (M)***
White Rose
Blue Gummi Copter

Lv. 60 (M)
Poison Apple
Candy Apple

***Lv. 70 (S)***
Neoshadow
Armored Archer

Two Turns:

Lv. 100 (S)
Air Soldier
Aeroplane (+2 Def)

***Lv. 110 (S)***
Black Gummi Copter (+1 PSM Def)
Search Ghost (+2 Str)

Lv. 120 (S)
Stinging Bee (+1 Str, +1 Def)
Nimble Bee (+1 Str)

Lv. 130
Fire Plant (M)
Stinging Bee (S) (+1 Str, +1 Def)

***Lv. 140***
High Wizard (M)
Aeroplane (S) (+2 Def)

Lv. 150
Dark Plant (M)
Black Gummi Copter (S) (+1 PSM Def)

***Lv. 160***
Hades (M) (+3 PSM Def)
Defender (P)

Three Turns:

***Lv. 200***
Cannon Gun (S) (+2 PSM Def)
Gummi Hammer (P)

***Lv. 210***
Invisible (S)
Defender (P)

***Lv. 220***
Morning Star (P)
Dark Plant (M)

***Lv. 230***
Wyvern (P) (+1 Str)
High Wizard (M)

***Lv. 240***
Hades (M) (+3 PSM Def)
Invisible (S)

***Lv. 250***
Hades (M) (+3 PSM Def)
Lv. 200
Defender (P) x2
Wizard (M) x2
Egg Chomper (S) x4

<3 KCM

Ursula + Classic Donald AB3 Lux is literally God himself bitch slapping that giant cupcake.

@phantombeaver : I need fanart of that holy wow

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makingprettywords:

Someone needs to kiss a pretty girl and Chirithy immediately shuts me down.

He knows me too well.

makingprettywords:

In particular, I would like to thank the 1 AP event, upgrade your medal missions, and a life devoid of social engagements.

HSC Guide ~ Sora & Donald & Goofy B

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New High Score Challenge!  This HSC has a lot going on medal-wise, so let’s do a quick breakdown.

There are only six multipliers, which is sort of a dick move on SENA’s part.  Four of them - HD B, HG B, Shark, and F&J are 10% and one of them is guaranteed from each 10 pull during the event.  Then Key Art 3 (14%) and Ursula (21%) are the premiums, which have no mercy pull but come with three dots already.  Why KA3 is less than Ursula I cannot fathom.  Money-grabbing I guess.

There’s more to say about this, but let’s get the enemy list out first.

Right to left, in sort of a zig-zag fashion:

Lv. 180 Yellow Copter Fleet* (S)
Lv. 180 Invisible (S)
Lv. 350 Red Copter Fleet***** (P)
Lv. 120 Fire Plant (M)
Lv. 25 Bandit x3 (S)
Lv. 80 Armored Knight (P) & Bad Dog x2 (P)
Lv. 120 High Wizard (M) & Fire Plant (M)
Lv. 25 Bad Dog x3 (P)
Lv. 80 Armored Archer (S) & Bandit x2 (S)
Lv. 25 Blue Gummi Copter (M) x3
Lv. 120 Aeroplane*** (S)
Lv. 80 Ice Plant (M) & Blue Gummi Copter x2 (M)
Lv. 180 Wyvern (P)**
Lv. 150 Gargoyle (S) & Aeroplane*** (S)
Lv. 200 High Wizard (M) x2
Lv. 150 Large Armor (P)
Lv. 180 Chocolate Gargoyle*** (S) x2
Lv. 300 Red Copter Fleet***** (P)
Lv. 250 Cannon Gun**** (S) & Fat Bandit (P)
Lv. 400 Fat Bandit (P)
~*Target*~ Lv. 25 Bandit (S)

15 Special bars over 5 chests

*SM Def +2
**Str +1
***Def +2
****PSM Def +2
*****PS Def +2

As you can see, the “ignores attribute” damage of WoFF medals are a huge advantage here.  The Red Fleets are probably going to be your biggest problem with their high damage output and multiple hits, plus that type defense.  You can Defense Boost through the Fat Bandit pretty easily.  You should always try to attack the Red Fleets first so you don’t waste time retrying if you get killed.  If you don’t have good WoFF medals, you should be stacking magic medals. (I suppose that’s Ursula’s role, if you manage to pull her.)  On another note, Flotsam & Jetsam lower strength by one tier for one turn so it might help survivability during multiplier runs.  Moana + Classic Donald is a great F2P model, but you’re going to need some AB2/3 and a decent Nova.  Then there’s always Sleep+.

Rewards:

So there are two new reward medals: the tier 4 premium Sora & Donald & Goofy B and the epic Young King Mickey.  Both ignore target attributes, but SDG B is AOE and YKM is single target.  SDG B is also only one cost.

The first YKM you get is at 10 million points, which is a full clear with 0% multiplier.  If you manage to get to 20 million, you’ll have a total of 4 YKM.  In Ranking, you can get one in the top 20k.  The easiest way to guilt here is Top 2k with 20 million points, which I find incredibly unrealistic.  But we’ll get to that.

SDG B is rewarded to the top 5k but is only guilted in the top 1k with at least 23 million points.  Since my 0% run got me 11.56 million, you’re looking at around a 100% multiplier.  

For the sake of our own personal sanity, let’s say you only need 91%.  That’s three Ursulas and two KA3.  Your extra slot in this case would go to iKairi.  Let’s assume you can take a friend’s Ursula.  But you’ll need another Ursula because you’ll need at least one guilted to get enough damage to take out those Red Fleets in one turn.  That’s a lot of luck - five premiums in however many pulls you do.  And the truth of the matter is, you’ll probably need 98%, which is even less likely.  Hell, you could pull 10 KA3 and still not have the necessary multiplier to guilt SDG B!  O_O  How’s that for perspective?

So then we come back to YKM, which is requiring 20 million.  That’s still at least 66%.  Taking a friend’s Ursula, you’d need a full load out of the 10% epic medals to get that percentage.  And with those medals, you won’t clear the Fleets.  So you need at least one premium to guilt YKM.

Four hours ago I was a little excited for this event.  I was actually checking my finances to see if I had a hundred bucks spare cash, because two guaranteed guilted premiums sounded too good to pass up.  Now, I’m not sure I’ll pull at all.  Tieri and Anniversary event are soon, and if there’s no chance at guilting even YKM…

This event frustrates me…

Anyway.  Good luck.  I’ll be praying for all your 10-pulls!!

Your cynical guide-writer,
<3 KCM

Edit: Here’s a video guide for F2P players. 

Xigbar B Event Guide

We’re back for another week of Organization XIII medals!  This time - Xigbar, the Freeshooter.  This reversed-speed medal deals crazy single target damage.  With 7306 base strength - over 200 more than Marluxia A - a 3.80 multiplier, two tiers of general defense down for his attack, and super effective against all attributes, he is hands down the best single target medal in the game.  The downside?  He costs six gauges to use. ;_;  But if you’re sitting on some spare SP Gauge 2 skills, this is the guy on which to use them!

So let’s get down to the event.  I really love this one!  It’s not hard, but it’s still really fun.  True to Xigbar’s elusive teleporting, you need to use portals to find your targets.  In addition, there are a good deal of Armored Archers - a reference to his automatic crossbows - especially in Mission 7.  The problem is, with the myriad of portals and different routes to take, writing up a guide just wouldn’t do the trick this time.  So I made a video!

Missions 3, 5, 8, 10, 11, 12, and 13 give Xigbar medals.  Mission 9 gives the hairstyle.

Search and Kill: 1, 5, 9, 13
Gauntlet: 2, 6, 10
Dodge: 3, 11
Any Portal: 4, 8, 12

Search and Kill are best explained in the video.  They involve a system of trial and error going through different portals to find the target.  The video shows one way of doing these missions, but I’ve already found other routes.

Gauntlets are one group, one room.  When you kill it, you go through the portal and clear the next room.  Continue like this until you reach the target.

Dodge simply means to dodge all enemies and portals until you get to the end of the room.  Mission 3 is much more lenient than Mission 11 - in the video I actually mess up on M3 but it seems to work itself out.  For M11, stay closer to the top portals than the bottom portals.  Also, for M11, for the bottom part of the screen, you need to stay out of the darkness because there are portals in the darkness that send you back.

Any Portal missions give three pathways.  All three portals take you to the next room, but each portal is guarded by a particular enemy.  You’ll want to pick and choose which enemies to fight to progress.  In particular, avoid Copter Fleets and Gigas Shadows when possible.  

Mission 7 is unique in that it doesn’t fit into any of these categories.  Just kill everything on your way to the target.

That’s it!  You should have your guilted Xigbar B in no time!  May the guilt rolls smile upon you! (On that note, it’s been a long time since a guilt event came up so you might want to wait a few weeks before guilting him!)

<3 KCM

Mission 555: Defeat the enemy target within 2 turns.