Hi, Im Kaci. I play too much Kingdom Hearts. If you've got questions, I've got answers.

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Jack Skellington Event Guide

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This is hands down the best event to date.  Seriously.  You get a total of nine Jack Skellington medals (which are the magic version of BC Mickey), which means automatic Guilt and /two/ rerolls!  Someone at Square loves us.

And how do you get them?  Piece of cake!  There is an Event up until 10/16 with 4 missions.  Each one has three objectives:

Defeat 7 or more enemies - Jack
Defeat 13 or more enemies - Jack
All enemies in one turn - Magic Mirror

The highest enemy level is 140, so this is probably a little easier than the Proud quests from the game’s launch.  In other words, none of them are that difficult.  Even if the MM is out of reach, you should be able to get all 9 Jacks.

Now, I say nine.  Two per mission.  But there’s another one that is given to you for free just for logging in between 10/1 and 10/10!

Here’s a list of the enemies you’ll encounter in each mission.  You’ll find a new type of enemy called the Jack O’ Lantern - these always have a Type-Defense x2 for the first turn.  They are, however, very easy to beat even without a debut medal.  Also, four Special Chests are in each mission.

1.)
Lv. 20 Jack O’ Lantern (P)
Lv. 40 Jack O’ Lantern (P)
Lv. 60 Jack O’ Lantern (P)
Lv. 80 Jack O’ Lantern (P)
Lv. 80 Morning Star x2 (P)
Lv. 100 Morning Star x2 (P)
Lv. 120 Morning Star x2 (P)
Lv. 140 Morning Star x2 (P)
~*TARGET*~ Lv. 100 Jack O’ Lantern (P)

2.)
Lv. 20 Jack O’ Lantern (S)
Lv. 40 Jack O’ Lantern (S)
Lv. 60 Jack O’ Lantern (S)
Lv. 80 Jack O’ Lantern (S)
Lv. 80 Invisible x2 (S)
Lv. 100 Invisible x2 (S)
Lv. 120 Invisible x2 (S)
Lv. 140 Invisible x2 (S)
~*TARGET*~ Lv. 100 Jack O’ Lantern (S)

3.)
Lv. 20 Jack O’ Lantern (M)
Lv. 40 Jack O’ Lantern (M)
Lv. 60 Jack O’ Lantern (M)
Lv. 80 Jack O’ Lantern (M)
Lv. 80 Dark Plant x2 (M)
Lv. 100 Dark Plant x2 (M)
Lv. 120 Dark Plant x2 (M)
Lv. 140 Dark Plant x2 (M)
~*TARGET*~ Lv. 100 Jack O’ Lantern (M)

4.)
Lv. 10 Jack O’ Lantern (M)
Lv. 20 Jack O’ Lantern (S)
Lv. 40 Jack O’ Lantern (M)
Lv. 60 Jack O’ Lantern (S)
Lv. 70 Morning Star (P) & Invisible (S)
Lv. 90 Dark Plant (M) & Morning Star (P)
Lv. 110 Invisible (S) & Dark Plant (M)
Lv. 130 Morning Star (P) & Invisible (S)
~*TARGET*~ Lv. 80 Jack O’ Lantern (P)

There is no real strategy here - the missions are generally pretty easy.  I recommend going to straight to the 140 (or 130) in each mission first.  If you’re having trouble with Mission 4, use Jack.

WARNING:
PLEASE be careful when combining Jacks!!!  You’ll want to combine FOUR together, then THREE together.  In other words, you should wind up with a 5* Jack with 3 dots, one with 2 dots, and two with no dots.  Evolve all four to 6 star, combine the 3 and 2 dots, then reroll as necessary.

FINAL NOTICE:
Jack is awesome.  He’s very powerful.  And they gave us nine of him.  If you get a good roll your first time through (85% or higher) or if you get a good roll on  your first re-roll, consider saving the other Jack.  At 6*, fully buffed with Chip and Dale, even without Guilt, he’s amazing.  Having an extra is a serious advantage.

Don’t forget to do the event!  It’s literally the best medal you will get for a long time, and it’s basically handed to you!  I cannot stress this enough!

Good luck and have fun!

<3 KCM

HSC ~ 9/30-10/13

This HSC is different to the previous ones because it takes advantage of the new “if you die, you keep your score” mechanic.  Basically, the whole mission is a gauntlet, where the enemies get harder and harder as you advance.  Eventually, you will die. (Or rather, I couldn’t make it to the end!)  It’s a lot like a Coliseum month bundled up into one mission.

Here’s your list of multipliers:

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The two Premiums - SP Axel and SDG - are the ones that have 21% bonuses.  This is great because they’ve been in the system a long time and more people will have them!  The down side: the 14% bonuses - the new +3 Strength medals - are /not/ guaranteed pulls in the EMC for the first time ever.  This makes getting those medals a lot harder.

Additionally, the new paid board - Halloweentown Goofy - only gives 7%, which is really stupid.

So let’s get down to the enemies:

Lv. 10 Shadow (P) x5 ~ 632
Lv. 20 Chomper Egg (S) x4 ~ 1169
Lv. 30 Creeper Plant (S) & Tornado Step (S) x2 ~ 4632
Lv. 40 Fire Plant (M) & Blue Gummi Copter x2 (M + Magic-Defense x1) ~ 8307
Health Chest
Lv. 50 Wyvern (P + Strength x1) ~ 20192
Lv. 80 Yellow Gummi Copter (S + Speed-Defense x1) x5 ~ 2538
Lv. 100 Neoshadow (S) & Shadow (P) x4 ~ 10000
Lv. 1 Gift Shadow (P) x5 ~ 500

Special Chest
Lv. 120 Red Copter Fleet (P + Power-Defense x2 & Speed-Defense x2) ~ 41250
Lv. 130 Large Body (P) x3 ~ 12250
Lv. 150 Candy Apple (M) x2 ~ 13750
Lv. 170 Possessor (M) x5 ~ 2700
Lv. 180 Gummi Hammer (P) x2 ~ 26800
Health Chest
Lv. 200 Invisible (S) ~ 56250
Lv. 1 Gift Shadow (P) x5 ~ 500

Lv. 210 Bag O’ Coins (P) x3 & Shadow (P) x3 ~ 4650
Lv. 220 Black Gummi Copter (S + Type-Defense x1) & Creeper Plant (S)  x2 ~ 31200
Lv. 230 Large Armor (P) ~ 32300
Lv. 240 Blue Gummi Copter (M + Magic-Defense x1) x5 ~ 5100
Lv. 250 Armored Archer (S) x2 & Hook Bat (S + Power-Defense x1) x2 ~ 21250
Health Chest
Special Chest
Lv. 260 Morning Star (P) & Armored Knight (P) x2 ~ 67500
Lv. 1 Gift Shadow (P) x5 ~ 500

Health Chest
Special Chest
Lv. 270 Bag O’ Coins (P) & (M) & (S) ~ 5550
Lv. 280 Darkball (M) x2 & Possessor (M) x3 ~ 23500

Then I died.  Ran out of Special.

“After the darkball is a [Health chest and Guage chest and a] single lvl 290 armored knight followed by two 300 search ghosts. After the ghost are two bees [Nimble Bee] after the 2 bees there is a lvl 320 big bee [Stinging Bee] accompanied by two bees [Nimble Bee]. There is lvl 330 neoshadow and invisible afterwards with 4 and 7 bars of hp respectively.” ~ by Reddit users rival_king & f8bindsall

You’ll notice a new type of enemy: Gift Shadows.  These are basically one shot mobs that mark the end of a “section”.  They give about six bars of Special.  This lets you go all out on the Invisible and Morning Star with little repercussion.

Strategy:
One of my favorite things about this event is that it completely relies on skill.  Whereas the previous event relied solely on multipliers, this one almost admonishes you for using them.  I’ve done this mission maybe ten times now, and I have gotten a significantly higher score (700,000) with 0%, and only 630k with 42%.  This is because my best setup (Magic heavy Divine Rose) can get me a lot further in the level than my multiplier setup can.  My recommendation is to try the event twice - once with multipliers and once without - and see which has a higher score for you.

Secondly, you’ll want a multi-colored keyblade.  There are all three types of enemies in this mission, and very strong ones at that.  Divine Rose and Olympia are very good for this.  Put an off-type friend medal on at the end since it doesn’t get keyblade bonuses anyway.  For example, use a friend’s Axel with Divine Rose, or use a friend’s SDG with Olympia. (If you have Ill. Terra or Ill. Sora, it might be more beneficial to use the same-type medal to get the type bonuses!) 

0 SP medals are your friends.  If you’ve managed to get RAX or TVA, use them.  SP goes fast and the chests in the level do not give enough back.  If you have Attack Prize Plus, use it.

Edit: BC Mickey (especially guilted) on Olympia is great for this event because of the multiple types of enemies.

Rewards:
The rewards go up to a million points.  They include things like AB2, AB1, Magic Mirrors, Cids, Nephew medals, and Chips and Dales.  600k has a 6 star Chip and Dale.  800k has AB2, and 900k has four MM.

The top 5000 get Attack Prize Plus, which, if you don’t have one, is exceptionally useful.

So that’s it.  Good luck!  Event ends 10/13!

<3 KCM

P. S. If you know what enemies come after the ones listed above, please feel free to tell me and I’ll add them to the list!! 

Arabian Scout (Blue) & Arabian Emerald (Pink) titles: Peppy & Hidden

Arabian Outfits Event!!

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It’s just a standard event coin thing: do the mission, get coins, spend them on the avatar boards.  No special medals or anything.  So let’s get started.

The mission itself costs 2AP, so you can spam it.  It’s not a really hard mission - just very time consuming.  All the watermelons - of which there are three kinds - are Power type and have -2 Defense and -2 Type-Defense.  So when we get up to those crazy health bars, don’t get too intimidated.  (The + numbers next to Huge Watermelons is how many extra health bars they have after the four green ones.)

Screen 1:

x3 Lv 25 Wicked Watermelon
x3 Lv 25 Wicked Watermelon
x3 Lv 25 Wicked Watermelon
x3 Lv 25 Wicked Watermelon
Lv. 75 Large Watermelon
Lv. 75 Large Watermelon
Lv. 75 Large Watermelon
Lv. 75 Large Watermelon
Lv. 100 Huge Watermelon +13.5
~*TARGET*~ Lv 25 Wicked Watermelon

Special chest - 6 bars
x11 Silver chests

Screen 2: 

Lv. 150 Huge Watermelon +13.7
Lv. 150 Huge Watermelon +13.7
Lv. 200 Huge Watermelon +13.9
Lv. 250 Huge Watermelon +14.2
Lv. 300 Huge Watermelon +14.4

x2 Special chests - 3 bars
x1 Special chest - 6 bars ~ in front of lv. 300

By the end of the mission you should have about 21 silver prizes, 5 gold prizes, and 460ish coins. (On a side note, skipping the second screen entirely nets you around 75 coins and is soooo not worth it.)

Each board is 5000 coins to complete.  10,000 total.  Then two bonus boards if you hate yourself.

Blue Board: Arabian Scout
~Arabian Scout outfit
~Scimitar
~Fez
~Gloves
~Moogle x2
~1 Huey, 1 Dewey, & 1 Louie
~H&D&L x2
~Chip +180
~Dale +205
~Cid
Title: Peppy

Pink Board: Arabian Emerald
~Arabian Emerald outfit
~Earrings
~Bag
~Bangles
~Headband
~Necklace
~Moogle x2
~1 Huey, 1 Dewey, & 1 Louie
~H&D&L x2
~Chip +180
~Dale +180
~Cid
Title: Hidden

Strategy:
Go in with a full special bar.  Go to the right screen first and start blowing everything up strongest to weakest.  If you need Special come back to the first room and kill things.  Kill everything.  Kill the target.

Everyone is super susceptible to damage.  The only one that can one-shot you I think is the lv. 300, so be careful.  Bring DB2 and APP if you’ve got it.  Buff medals, high damage.  Everything is single target.

All the Wicked and Large watermelons can basically be auto-attacked down.  After you kill everything else, kill those to build your Special back up for the next run.

That’s all!  Have fun!

Ends 10/6.

<3 KCM 

Be Our Guest! Event Guide

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Long story short: you need 10,000 coins to get all the stuff.  That’s seven Sweetheart Beasts to guilt, and one Prince & Belle.  Guilting Sweetheart Beast will reward you with a 6* Chip and 6* Dale at a later point.  The medals aren’t very special: just low levels heals.  Do the missions, get the coins!  

Mission 3 gives about 80-85 coins in my experience, so that’s about 120 runs.

Mission 4 gives about 475-500 if you can clear everything (ha!) so that’s only 21 runs.

So Mission 4 is a bit rude.  It has three level 150 Search Ghosts, buffed with strength up x2.  They are easy to one turn, though.  Then there are three sets of Cannon Guns in the other room.  They are:
~x1 Lv. 200 Cannon Gun
~x2 Lv. 220 Cannon Gun
~x1 Lv. 230 Cannon Gun & x2 Lv. 150 Cannon Gun
Each Cannon Gun has x2 type-defense boost.

Beating the three Search Ghosts and ignoring the Cannon Guns gives about 115 each run, which is about 87 runs.

BUT!!

If you can manage to beat two Cannon Guns (I took on the Lv. 220 pack) you can satisfy one of the Mickey stamps.  You CAN use continues to do this.  Then do a second run where you don’t use a continue and don’t open any treasure chests.  Once you satisfy all three Mickey stamps you can use Skip Tickets to give you ~500 coins per ticket.

When I have enough AP to figure out the title for this board, I’ll add it to the guide.  No title.

Good luck!!  Event ends 9/22!!

<3 KCM

KHUX School Uniform titles ~ Blue and Pink respectively ~ Available until 9/12

Heartless High Score Challenge!

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New HSC!  It’s hands down the easiest one yet.  Scoring high will get you up to six Shadow medals (the final one at a very unnerving 725,000).  Ranking in the top 20,000 will get you the last Shadow to guilt.

Top 5000 get a Darkside medal, up to three in the top 200!

Top 5000 get a Behemoth medal, up to seven in the top 200!

And of course, the usual Chips, Dales, Magic Mirrors, Cids, EXP medals, and Moogles.

Here’s the multipliers:

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Here’s the enemy list in order of appearance:

Right path:
Lv. 150 White Rose (M) ~ 23500 ~ x1 Speed-Defense ~ Sleeping
Lv. 200 Wayward Wardrobe (M) ~ 56250 ~ 3x Magic-Defense

Top path:
Lv. 150 Large Armor (P) ~ 23500
Lv. 200 Hammer Frame (P) ~ 56250

Main path:
Lv. 30 Red Gummy Copter x5 (P) ~ 1389 ~ x1 Power-Defense
Lv. 30 Blue Gummi Copter x5 (M) ~ 1389 ~ x1 Magic-Defense
Lv. 30 Yellow Gummi Copter x5 (S) ~ 1389 ~ x1 Speed-Defense
Lv. 50 Large Body x2 (P) ~ 6153
Lv. 100 White Rose (M) ~ 18000
Lv. 50 Wibble Wobble x2 (S) ~ 6153
Lv. 100 Large Armor (P) ~ 18000
Lv. 50 Darkball x2 (M) ~ 6153
Lv. 150 Aeroplane (S) ~ 23500 ~ x2 Defense
Lv. 30 Yellow Gummi Copter (S) ~ 1389 - x1 Speed-Defense
Lv. 100 Aeroplane (S) ~ 18000 ~ x2 Defense
Lv. 200 Cannon Gun (S) ~ 56250 ~ x2 Type-Defense
Lv. 30 Blue Gummi Copter (M) ~ 1389 ~ x1 Magic-Defense
Lv. 25 Red Gummy Copter (P) ~ 1279 ~ x1 Power-type defense

7 Special chests
7 Health chests

The only three threats here are:
Lv. 200 Wayward Wardrobe (M) ~ 56250 ~ 3x Magic-Defense
Lv. 200 Hammer Frame (P) ~ 56250
Lv. 200 Cannon Gun (S) ~ 56250 ~ x2 Type-Defense

Strategies:
Either try to out-damage the level 200s or Alice/Belle to get rid of their buffs.  Minnie with DB2 and Poison will work, but it’s not hard to two-turn.  There are so many Special chests that it’s not really relevant to conserve so just nuke those bosses.

A 10% run got me 402k and 20% got me 440k.  So you’re probably looking at 90%ish to get that last Shadow.  Shadows and Darksides were already in the game, though, so this might be the lucky break you need to guilt them!

Ends 9/8! Good luck and have a great HSC!

<3 KCM

NOTICE: Also, dying in the HSC now applies your score and gives you the rewards!! That means if you did a great job on two of the lv. 200s and died on the last one, the score you had when you died will apply to the HSC.

Jungle Book Event

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New event!  Now this just came up, so a lot of this might be speculation, but this is how it works.

Randomly, the Jungle Book Event mission will show up for 30 minutes.  This is just like the munny mission, but hopefully with better timers.  When you do the mission - which is very easy - you’ll get either a Mowgli & Baloo medal or a King Louie medal.  Always 5 stars.  Sometimes multiples, but never both in the same 30 minute mission.  You can do the mission as many times as you want, but you’ll keep getting one or the other.

It seems there’s also a rare chance for a SUPER EGG to spawn, which gives something like 5-7 medals!!

But in order to turn that 5* into a 6*, you need the /other/ one.  That is, by combining Mowgli & Baloo and King Louie together, you create Mowgli & Pals - as pictured above.  Mowgli & Pals is really cool.  It’s a 6* buff medal and it costs four gauges, but it’s the only one in the game so far to give a strength buff AND a heal AND an Esuna.  Plus, it takes almost no effort to get.  And guilting it is a literal cakewalk.  Probably easier than a cake walk.

Here’s what you do:
~Do a mission as many times as you can in 30 minutes or until you have 7 of one medal.
~Combine those medals together into two 5* medals: one with 3 bubbles and one with two.
~Wait
~When the next mission comes up again - which I’m assuming will have the OTHER medal - get two of them.
~Turn your two 5* into two 6*. (The 5* have to be level 80 first!!)
~Combine 6*

It’s a Tier 2 guilt too!!  It’s a buff card, but it’s a quick, easy thing to do.  Also, the 5* medals might be worth holding onto, since they have different abilities.  Mowgli & Baloo is strength boost + Cure for three gauges. King Louie is Cure + Esuna.

Anyway!  Enjoy the event.  If anything here proves incorrect I’ll fix it later!

Ends 9/5!!

<3 KCM

Weekend Warrior Raid Event - Lux Changes

So the weekend event from two weeks ago - that crab that is stupid hard to kill - is back!  And thankfully, it’s not quite so terrible.

The boss still has 10 million HP.  So yeah, that’s a lot of time-wasting.  With four people it was about a half-hour endeavor.  Like last time, killing the boss gives 50 event coins, and 10 for All Points and 10 for MVP/Host.  Since the board takes 140 coins to complete, that’s two or three kills.

The event board isn’t any better than last month either.  It includes:
~Chip +85 total (two +5, three +25)
~Dale +85 total (two +5, three +25)
~Cid -1 cost
~6* Munny for completion
~No title

Then why is it better this time around?

Lux rewards actually exist now!  Last time, you’d be lucky to pull 400 lux per attempt on the boss.  This time, you’re looking at ~20k lux with basic attack and ~45k with special. (Those were my numbers anyway - it’s based on the damage dealt.) The weak points also give less lux than the main body.
**Note: this was not during Double Lux times, but it still said x2 Lux, so I’m not sure what’s up with that**

My roommate leveled from 106 to 170 on two bosses.  Alternatively, I went from 212 to 216.

So is the event worth it?  Probably not.  But it’s a great way to farm lux if you haven’t hit 250.  And you get +85/+85 along the way.

Have a great weekend!  Enjoy the Mega God Crab!

<3 KCM

High Score Challenge: Illustrated Terra!

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This is by far the most enjoyable HSC yet.  Unfortunately, we’re met with the same issue as the Org XIII HSC: all the multipliers are pay to win.  During this Epic Medal Carnival you have the chance to get the amazing Illustrated Terra (+2 Strength for 1 turn + high damage) and the new Pooh, Piglet, and Owl medals, which are really good buffs and debuffs!  But none are guaranteed… Actually!  It looks like you ARE guaranteed to draw Piglet, Pooh, Owl, or Illustrated Terra!  There was confusion because this was not announced in Notices like it has been in the past.  But at least for now, as of Friday morning, you are guaranteed one of the four.

Here’s the multiplier list:

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(I’m really sour with this list, because I haven’t gotten Cloud, Roxas, Sora, or Riku from the last three events. >_<)

So then, why is this HSC different from the others?  You have three different routes to choose from!  That’s right kids.  You can choose to go in with Magic, Speed, or Power.  It’s lovely.

So a couple things are different.  Once you leave a screen, you can’t go back to it.  Forward-moving only.  This means you are forced to choose one of the paths - Power, Magic, or Speed - and you can’t change your mind or double up for more points.  It also means planning your Special just got a whole lot harder, and you can’t just run straight for the hardest groups.

So which one do you pick?  What gives you the highest score?  THANKFULLY, they all give the exact same score!  I did the math.

So let’s break it down.  It looks like this:

                Start
        /          |          \
Power     Speed     Magic
     1            1             1
     2            2             2
     3            3             3
        \          |           /
               Target

This means there are 5 rooms no matter what path you take.  The start, the target, and three floors in between.

~*START*~ 
Lv 30 Shadow (Power) - 926
Lv 30 Soldier (Speed) - 926
Lv 30 Red Nocturne (Magic) - 926
Total: ~2,782 points
*totals are tested averages at 0% multiplier over three runs

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~*POWER*~
Red Room 1:
Lv 30 Red Gummi Copter x5 + Power Defense - 1389
Lv 30 Red Gummi Copter x5 + Power Defense - 1389
Lv 50 Bag O’ Coins x3 - 1846
Lv 50 Bag O’ Coins x3 - 1846
Special Chest x2
Health Chest x1

Red Room 2:
Lv 75 Armored Knight x2 & Lv 50 Bag O’ Coins - 8076
Lv 75 Armored Knight x2 & Lv 50 Bag O’ Coins - 8076
Lv 100 Defender & Lv 50 Bag O’ Coins - 18000
Lv 100 Defender & Lv 50 Bag O’ Coins - 18000
Special Chest x2
Health Chest x1

Red Room 3:
Lv 100 Defender & Lv 75 Armored Knight - 18000
Lv 100 Defender x2 - 18000
Lv 150 Fat Bandit x3 - 46875
Lv 230 Fat Bandit - 61875
Special Chest x3
Health Chest x1

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~*SPEED*~
Green Room 1:
Lv 30 Yellow Gummi Copter x5 + Speed Defense - 1389 
Lv 30 Yellow Gummi Copter x5 + Speed Defense - 1389
Lv 50 Bag O’ Jewels x3 - 1846
Lv 50 Bag O’ Jewels x3 - 1846
Special Chest x2
Health Chest x1

Green Room 2:
Lv 75 Armored Archer x2 & Lv 50 Bag O’ Jewels - 8076
Lv 75 Armored Archer x2 & Lv 50 Bag O’ Jewels - 8076
Lv 100 Air Soldier & Lv 50 Bag O’ Jewels - 18000
Lv 100 Air Soldier & Lv 50 Bag O’ Jewels - 18000
Special Chest x2
Health Chest x1

Green Room 3:
Lv 100 Air Soldier & Lv 75 Armored Archer - 18000
Lv 100 Air Soldier x2 - 18000
Lv 150 Invisible x3 - 46875
Lv 230 Invisible - 61875
Special Chest x3
Health Chest x1

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~*MAGIC*~
Blue Room 1:
Lv 30 Blue Gummi Copter x5 + Magic Defense - 1389
Lv 30 Blue Gummi Copter x5 + Magic Defense - 1389
Lv 50 Bag O’ Coal x3 - 1846
Lv 50 Bag O’ Coal x3 - 1846
Special Chest x2
Health Chest x1

Blue Room 2:
Lv 75 Wizard x2 & Lv 50 Bag O’ Coal - 8076
Lv 75 Wizard x2 & Lv 50 Bag O’ Coal - 8076
Lv 100 Fire Plant & Lv 50 Bag O’ Coal - 18000
Lv 100 Fire Plant & Lv 50 Bag O’ Coal - 18000
Special Chest x2
Health Chest x1

Blue Room 3:
Lv 100 Fire Plant & Lv 75 Wizard - 18000
Lv 100 Fire Plant x2 - 18000
Lv 150 High Wizard x3 - 46875
Lv 230 High Wizard - 61875
Special Chest x3
Health Chest x1

Room 1: ~25,020 points
Room 2: ~75,896 points
Room 3: ~278,133 points

~*TARGET*~
Lv 30 Soldier, Shadow, & Red Nocturne - 926
Special Chest x2
Health Chest x1
Total: ~2,788 points

By the time you’re done, you’re looking at about 385,000 points, give or take.  Then you use your multipliers!

So what do you get for all that reading?  Not a whole lot.  Magic mirrors, Attack Boosts, AB2s, Chips, Dales, one Cid, Nephews, and Moogles.  The Attack Boost II MAX at 600k is really good if you think you can make it that high!  But the real prizes come from the rankings.

Top 5000 get Second Chance and AB2MAX.  Top 1000 get two of each, and top 200 get three of each.  If you think you can score a Second Chance, that can be game changing in boss fights or Coliseum matches. (I missed out last month, so I’ll be working my butt off.)

If you aren’t going for rank, just do it for the early tier chips and dales and stuff. Plus Attack Boost II is at 300k, so that’s doable even without the level 230.

Strategy:
Pick your strongest suit, go with that.  I honestly think Olympia’s devastating multipliers and extra Special bars make it a winner.  Normally that means steering clear of Power, but in my opinion, Power is one of the easier paths.  I actually beat the Power route using Olympia with Power medals!

If you pick Power:
Bring Minnie and a heavy hitter.  Those Fat Bandits increase their defense with every turn.  Poison is your friend.

If you pick Speed:
Invisibles.  Defense Boost is a must, and Minnie or Paralysis will be necessary.  Get the 230 in his second or third health bar, then unleash hell.  They get attack buffs with low health, so if you don’t kill it, it WILL kill you.

If you pick Magic:
High Wizards are only a problem in numbers.  The 230 isn’t a huge deal, but if you don’t get Defense procs on those lightnings, they can take you down.  Minnie, DB, heavy single target.

For all three, in the 3v1 fight, take ONE out ASAP and if you can paralyze or DB the first assault you’ll be fine.

Honorary Mention: If you’ve got Roxas&Axel&Xion, that card is a literal godsend, especially in the Speed and Magic routes. 

[And here’s a video for my Speed route!]

Alright, that’s that!  Any questions send me a message.  Have a great event!  And good luck!

ENDS 9/26!

<3 KCM