Hi, Im Kaci. I play too much Kingdom Hearts. If you've got questions, I've got answers.

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HSC Guide - Cinderella

At the girlfriend’s house so let’s make this quick.  New HSC: Cinderella & Jaq (C&J) and SP Cinderella (SPC).  They both do exactly he same thing for some reason (str and def by one tier for two turns plus curaga) except they cost 4 gauges and 3 gauges respectively.  Additionally, C&J is Speed, SPC is Power.  Honestly, there’s no reason to break your back over this challenge.  The medals are blah.

Multipliers: Tieri, iSora2, Bad Boy Riku, and Spaceship Ansem are 21%.  Bird and Whale are 14%.  The new Pay To Win medal is 10%.

Enemy List:
Lv. 25 Nosy Mole [P] x3
(Chest 1.5 bars)

Lv. 50 Bag O’ Jewels [S] x3

Lv. 75 Candy Apple [M] x2
Lv. 100 Large Body [P] x2
(Chest 1.5 bars)
Lv. 125 Wibble Wobble [S] x2
(Chest 1.5 bars)
Lv. 150 Poison Apple [M] x2

(Chest 1.5 bars)
Lv. 175 Defender [P]

(Chest 1.5 bars)
Lv. 200 Invisible [S]
Lv. 200 Morning Star [P]
Lv. 200 High Wizard [M]
(Chest 1.5 bars)
Lv. 300 Cannon Gun [S] +2 PSM-Def
Lv. 300 Hammer Frame [P]
(Chest 3 bars)
Lv. 300 Wayward Wardrobe [M] +3 M-Def
Lv. 400 Yellow Copter Fleet [S] +2 SM-Def
(Chest 6 bars)
Lv. 400 Red Copter Fleet [P] +2 PS-Def
Lv. 400 Blue Copter Fleet [M] +2 PM-Def
~*TARGET*~ Lv. 50 Loudmouth [S]

Rewards:
-top 1k gets 5 orb SPC and 3 speed gems
-top 2k gets 2 orb SPC and 2 speed gems
-top 5k gets 1 SPC and 1 speed gem
-everyone and their grandma gets C&J
-17 mil to get the final two SPCs for guilting
-15 mil and top 2k for guilted C&J
-12.5 mil for 5 mirrors
-5 mil for first C&J

My 0% clear got me 9.7 mil.  For 17 mil that’s 75%.  But we all have Tieri anyway so it’s actually only 54%.

Alright sweet dreams hunny bunnies!  Good luck on the HSC!

Your loving and slightly-tipsy guide maker,
<3 KCM

April ‘17 Coliseum Guide

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New month, new Coliseum.  Except there’s nothing really new about it.  So let’s talk about the two big changes.  First and foremost, it looks like the Tiers for completion now go all the way up to Tier 21!  Which is just so great, because honestly we are just breezing through Tier 11.  Right?  Right?????

The second change is, of course, the enemy list:

xx1: Magic
-Candy Apple x2
-Wizard & Bag O’ Coal x3
-Poison Apple
-Blue Gummi Copter* x4

xx2: Speed
-Black Gummi Copter*** & Armored Archer
-Aeroplane**
-Cannon Gun****

xx3: Power
-Morning Star & Gummi Hammer
-Wyvern###

xx4:
-Wizard [M] & Arial Knocker [P] & Soldier [S]
-Gargoyle Knight [P] & Hook Bat***** [S] & Ice Plant [M]
-Search Ghost# [S] & Blue Gummi Copter* [M] & Red Rose [P]

xx5: Speed
-Soldier x5
-Yellow Gummi Copter@ x3
-Creeper Plant x2

xx6: Power
-Wicked Watermelon## x5
-Large Watermelon## x2
-Huge Watermelon##

xx7:
-Large Body [P] & Timer Bomb (6 hits) [M]
-Darkball [M] & Armored Archer [S]
-Stinging Bee@@ [S] & Armored Knight [P]
-Dark Plant [M] & Neoshadow [S]

xx8: Speed
-Air Soldier
-Gargoyle
-Invisible
-Cannon Gun****

xx9: Power
-Defender© & Bad Dog x3
-Large Armor©**(only sometimes procs) & Large Body

xx0: Magic
-Possessors

© Caution - enemy attacks first
*+1 M-Def
**+2 Def
***+1 PSM-Def
****+2 PSM-Def
*****+1 P-Def
#+2 Str
##-2 PSM-Def & -2 Def
###+1 Str
@+1 S-Def
@@+1 Str & +1 Def

(I kept mixing up round numbers?  So if I messed something up please tell me.)

Strategy:  
Avoid 6.  Holy Jesus avoid 6.  You think everything is so nice because they give you 2 GDD and 2 PSM down, but no.  Like.  Really.  Don’t do it.  You also might run into some problems late-game with the Dark Plant in round 7, the Invisible in round 8, and the Possessors in round 10.  

1 and 5 are pretty safe.  The rest are going to depend on medals and stuff.  If you have a cleanse (or iB&B) round 2 is a lot easier.  If you have ignores attribute medals, round 4 is easy.  If you have great single target, round 8 is pretty easy too.  My strategy will probably be: 1 > 2 > 5 > 8.  This might change to include 4 later on instead, depending on how things go.

I actually think this is a very unique Coliseum!  Lots of unique strategies, requiring different methods for different stages.  It’s cool!  Anyway…

Rewards:
This month is AB3 + Cost 2.  That’s 2 gauge cost and AB3 guaranteed on every use.  Very good for some of those high cost medals we’ve been getting like Xigbar B.  Top 10k get one, top 1k get two, and top 100 get three.

The new boards are ninjas!  They are identical to previous boards and are generally useless.  But they each have a Magic Mirror, a cute outfit, and the title “Powerful” for the blue one and “Combatant” for the pink.  Completing Tier 10 will get you enough for both boards and the first Mirror on the third board.  By completing Round 80 of Tier 11, you will also have enough coins to grab the first Mirror from the fourth board so be sure to do that!

And there you have it.  Good luck this month!

<3 KCM

Maleficent B Event Guide!

Sorry about the guide delay again - I stayed up way too late working for Lux rankings and by the time 3am came around I was exhausted (and I work Mondays!)

So let’s get down to it. Maleficent B is your reward - a reversed magic AOE damage medal that costs 5 gauges. It’s not amazing on its own, but coupled with Moogle O’ Glory’s fourth slot and the “boosted” (+1000) Maleficent you can obtain, it’s quite useful. Actually, with the current climate of reversed magic - there hasn’t been a single event! - Maleficent B is invaluable for the F2P/C2P market. But of course there’s a catch: this event is uniquely very easy and very difficult.

The easy part: completing all 15 missions gets you 12 Maleficent medals total, which is obviously overkill. Actually, by the time you finish Mission 13, you already have eight. So to guilt Maleficent, you don’t need to complete the event. This is a good thing because

The hard part: the first objective for each mission requires you to bring reversed medals. The final three missions actually require you to have a complete set of reversed medals! And I don’t know about you guys, but my reversed medals suck. And for some added incentive, the boosted Maleficent can only drop from the final enemy group in Mission 15.

So let’s get into the enemy list, and I’ll talk strategy afterward. Each mission has three rooms; in the first two rooms, you can pick one of two groups to fight in order to progress to the next room. The target is in the final room. This is actually really useful because you can plan which group you want to attack.

One Reversed

Mission 1 - Lv. 25:
Large Body [P] x2 OR Fat Bandit [P]
Shadow [P] x5 OR Gigas Shadow [P]
~TARGET~ Armored Knight [P] x2 & Bad Dog [P] x2

Mission 2 - Lv. 50:
Fire Plant [M] & Bad Dog [P] x3 OR White Rose* [M]
Possessor [M] x5 OR Blue Rhapsody [M] x6
~TARGET~ Ice Plant [M] x3

Mission 3 - Lv. 80: ~MALEFICENT~
Neoshadow [S] OR Armored Archer [S] x2
Invisible [S] OR Aeroplane** [S] & Armored Archer [S] x2
~TARGET~ Air Soldier [S] & Bandit [S] x2

Two Reversed

Mission 4 - Lv. 100:
Blue Gummi Copter*** [M] x4 OR Red Gummi Copter**** [P] x4
Morning Star [P] OR High Wizard [M]
~TARGET~ Large Body [P] & Wizard [M]

Mission 5 - Lv. 120:
Poison Apple [M] OR Stinging Bee***** [S]
Creeper Plant [S] x2 OR Wizard [M] x2
~TARGET~ Candy Apple [M] & Armored Archer [S]

Mission 6 - Lv. 140: ~MALEFICENT~
Wibble Wobble [S] & Hook Bat [S] x3 OR Red Rose [P] & Bad Dog [P] x3
Wyvern% [P] OR Cannon Gun%% [S]
~TARGET~ Neoshadow [S] & Gargoyle Knight [P]

Three Reversed

Mission 7 - Lv. 160:
Gummi Hammer [P] OR Large Body© [P] x2
Large Armor [P] x2 OR Fat Bandit© [P]
~TARGET~ Large Armor [P] x2

Mission 8 - Lv. 180:
Poison Apple [M] OR Red Bandit© [M] x3
Dark Plant© [M] OR Fire Plant [M] x2
~TARGET~ White Rose* [M] x2

Mission 9 - Lv. 190: ~MALEFICENT~
Wibble Wobble© [S] x3 OR Aeroplane** [S]
Invisible© [S] OR Neoshadow [S] x2
~TARGET~ Stinging Bee***** [S] x2

Four Reversed

Mission 10 - Lv. 200: ~MALEFICENT~
Search Ghost%%% [S] & Armored Archer [S] OR Gummi Hammer [P] & Armored Knight [P]
Morning Star [P] OR Gargoyle [S]
~TARGET~ Gargoyle Knight [P] & Black Gummi Copter# [S]

Mission 11 - Lv. 210: ~MALEFICENT~
Poison Apple [M] & Candy Apple [M] OR Defender [P] & Power Wild [P]
Dark Plant [M] OR Wyvern% [P]
~TARGET~ High Wizard [M] & Large Armor [P]

Mission 12 - Lv. 220: ~MALEFICENT~
Black Gummi Copter# [S] & Armored Archer [S] OR Fire Plant [M] & Ice Plant [M]
Cannon Gun%% [S] OR Wayward Wardrobe ## [M]
~TARGET~ High Wizard [M] & Gargoyle [S]

Five Reversed

Mission 13 - Lv. 230: ~MALEFICENT x2~
Fat Bandit [P] OR Invisible [S]
Gargoyle [S] OR Dark Plant [M]
~TARGET~ Hammer Frame [P]

Mission 14 - Lv. 240: ~MALEFICENT x2~
Poison Apple [M] & Candy Apple [M] x2 OR Gummi Hammer [P] & Large Body [P] x2
Cannon Gun%% [S] & Dark Plant [M] OR Pester Jester© [P] & Dark Plant [M]
~TARGET~ Dark Plant [M] & Large Armor [P] & Air Soldier [S]

Mission 15 - Lv. 250: ~MALEFICENT x2~
Yellow Copter Fleet### [S] & Bad Dog [P] & Fire Plant [M] OR Blue Copter Fleet@ [M] & Gargoyle Knight [P]
Red Copter Fleet@@ [P] & Neoshadow [S] OR Blue Copter Fleet@ [M] & Defender [P]
~TARGET~ Black Copter Fleet@@@ [S] & High Wizard [M] & Morning Star [P]

© Caution - enemy hits first
*+1 S-Def & Sleeping
**+2 Def
***+1 M-Def
****+1 P-Def
*****+1 Str & +1 Def
%+1 Str
%%+2 PSM-Def
%%%+2 Str
#+1 PSM-Def
##+3 M-Def
###+2 SM-Def
@+2 PM-Def
@@+2 PS-Def
@@@+3 S-Str & +3 P-Def

(That was horrible to type out..)

Strategy:

Alright, this is about to get complicated. There are two strategies to this event. The first one is the reversed-only requirement. Since each mission gives you an extra Maleficent using reversed medals, you generally want to try to do that. RAX makes a nice return here, as well as GDD medals like Key Art 3, iXion, iAnsem, and HD Axel. Smee as well. Xaldin B and Xigbar B on Divine Rose helps with the copter fleets in Mission 15. Larxene A & B and Marluxia A & B help. WoFF Seph. Your friend medal does NOT have to be reversed, so taking someone’s Minnie&Daisy or KA1 with Second Chance can help a lot. Triple Threat (Status+) is a thing now, so that might help too (though I haven’t used it yet…) But the big thing here is: if you feel like you have to, you can use continues.

The second strategy involves your second run through the mission. You’ll want this if you used a continue the first time or if you want to farm up a boosted Maleficent. The drop rate seems very low, but they are infinite if you put in the time and effort. For this strategy, just make your absolute best keyblade and ignore the reversed requirement. (Actually, because you already have 8-11 Maleficent medals anyway, you don’t have to do the reversed requirement at all! If you have skip tickets, however, you should try for all objectives.) For this strategy you’ll definitely want iB&B (or another +3 Str medal but the cleanse helps a lot!). Use WoFF or J&S. Anything that ignores attributes. Training Ver. Mickey (or whatever it’s called in the global version), SDG B. Second Chance. Strong single target if your Nova can help with the enemies in the last group. I’m still a huge advocate of Xigbar B here.

In short, you can guilt Maleficent without doing Missions 14 and 15. If you want the boosted version and can’t get the right reversed setup, ignore the reversed entirely. Do you. Kick ass.

Alright this guide is way too long already so I’m going to call it there.

Good luck!! Event ends 4/2!!

<3 KCM

PSA: As an aside, with the announcement of the awakening system in Union x, it might be better to hold off on actually guilting (or combining) Maleficent until the update hits. This is because of the trait system and all that… I won’t get into it here, but you should definitely keep it in mind when combining medals before the update.

Chip & Dale HSC Guide, I guess?

So.  New High Score Challenge, if you can call it that.  Since there’s no challenge.  And high score means nothing.  I was actually really sour when I first saw the notice because the multipliers are mostly the same as HD Beast.  The rich get richer, you know?

But then I did the mission.

Enemy List:

Lv. 50 Bag O’ Jewels [S] & Bag O’ Coins [P] & Bag O’ Coals [M]
Lv. 75 Bag O’ Jewels [S] & Bag O’ Coins [P] & Bag O’ Coals [M]
Lv. 100 Bag O’ Jewels [S] & Bag O’ Coins [P] & Bag O’ Coals [M]
Lv. 350 Hammer Frame [P]
Lv. 350 Cannon Gun [S] +2 PSM Def
Lv. 350 Dark Plant [M]
~*TARGET*~ Lv. 25 Nosy Mole [P]

7.5 bars of Special over 4 chests

No rankings.  3.2 million necessary for all 7 Chip & Dale medals.  I got 3.3 million with a 0% multiplier.

…I guess that’s it?

Uh.  Good luck.

<3 KCM

HSC - HD Beast Guide

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High Score Challenge!  Yay!  Unfortunately, it’s pretty directed toward multiplier again, and only the new medals are giving multipliers.  This time around you get the HD Beast medal, which is +3 Power based Strength.  Basically, he’s the Power version of Ursula.

The multipliers this time around include Key Art 4, Illustrated Leon, Xehanort & Vanities, and HD Roxas at 21%.  Then Illustrated Belle and Beast at 14%.  And lastly, the three new Epic medals at 10%.

Let’s get to the enemy list, then I’ll rant.

Room 1:

Lv. 150 Search Ghost* [S] & Lv. 100 Search Ghost* [S]
Lv. 200 Wayward Wardrobe** [M]
Lv. 150 White Rose*** [M] & Lv. 100 White Rose*** [M]
Lv. 100 Hook Bat**** [P ]x3
Lv. 100 Hook Bat**** [P] x3
Lv. 200 Cannon Gun***** [S]
Lv. 200 Morning Star [P]
Lv. 100 Dire Plant [P] x3
Lv. 100 Dire Plant [P] x3
Lv. 100 Minute Bomb [M] (6 hits)
Lv. 100 Minute Bomb [M] (6 hits)
Lv. 150 Gargoyle Knight [P] & Lv. 100 Gargoyle Knight [P]

Special chest (1.5 bars) x4
Health chest x2

Room 2:

Lv. 250 Blue Copter Fleet% [M]
Lv. 250 Yellow Copter Fleet%% [S]
Lv. 250 Red Copter Fleet%%% [P]
Lv. 350 Blue Copter Fleet% [M]
Lv. 350 Yellow Copter Fleet%% [S]
Lv. 350 Red Copter Fleet%%% [P]
~*TARGET*~ Lv. 50 Bag O’ Jewels [S] & Bag O’ Coal [M] & Bag O’ Coins [M]

Special chest (6 bars) x3

*+2 Str
**+3 M-Def
***+1 S-Def & Sleeping
****+1 P-Def
*****+2 PSM-Def
%+2 PM-Def
%%+2 SM-Def
%%%+2 PS-Def

Strategy:
This HSC is obviously geared toward iB&B, which gives the iKairi buff and a cleanse.  Almost every group has a buff.  That being said, with a few good WoFF medals you can ignore this intention.  Though if you did pay for the iB&B missions this week (or next week), keeping a few separate medals is a good idea to act as multiplier bonuses for those who aren’t lucky enough or don’t want to try pulling a premium.

Rewards:
HD Beast takes the place of Ariel&Flounder and Sora&Donald&Goofy B, wherein the top 1000 places get 5 and anyone over 17 million gets two.  This means to guilt it you need 17 million minimum.  Like Beast’s predecessors, this is a pretty high multiplier.

At 0%, I got about 9.5 million, which means you’ll need about a 78% multiplier.  That’s iB&B, two premiums, and a friend’s premium. (Technically that’s only 77%! o_o) Another alternative is two iB&B, 3 epic 10% medals, and a shared premium.  But you probably won’t pull the numbers needed to kill those Copter Fleets…

If you aren’t looking to guilt, you only need the top 5k to get one HD Beast.

And unlike previous HSC, this one doesn’t have a second tier reward (think Sebastian or Young King Mickey).  Though maybe we should take solace in the fact that the multiplier requirement isn’t in the 90s this time?

Honestly, I’m a little disillusioned.  I don’t love really hard HSC that take me hours to make a guide for (this one is taking me about half an hour, btw), but the new format of “You need 80% multiplier to have a chance at guilting!!” is really unappealing to me.  I don’t even try, to be honest.  It’s just spending money.  I don’t have money.  And without a second medal to even have a chance at guilting…

Anyway, sorry to bring you all down.  I’ve been doing homework for like 12 hours straight.  I’m exhausted. XD

GOOD LUCK EVERYONE!!  Event ends 3/23!! Congrats to the eight people who get guilted HD Beast!!

<3 KCM

Org. XIII - Xaldin Event Guide

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New Org XIII event!  For some reason, Xaldin is Speed instead of power, but his Special Attack (stronger in slot 5) makes him ideal for Divine Rose.  His event is pretty easy until you get to the last mission.  

The event alternates between stages with 1v7 battles and mazes.  The 1v7 battles are always one main enemy and six smaller ones - a reference to Xaldin’s six lances he uses in combat.  These battles are always on the Beast Castle bridge where you have the iconic Xaldin fight in KH2.  The mazes are pretty straightforward, just follow this guide.  You might need to restart a few times, but with 0AP this isn’t an issue at all.  It’s a lot easier than the Xigbar mazes.

As for the rounds themselves, let’s break it down: (Any round bolded gives a Xaldin medal)

1.) Magic
Lv. 25 Round Rice Cake & Bag O’ Coals x6

2.) Power
Lv. 50 Shadow - Avoid the Lv. 500s

3.) **Speed - 1 turn**
Lv. 75 Swordsman & Eggs (+3 Def) x6

4.) Magic
Lv. 100 Violet Waltz - Jump on the fountain

5.) **Power - 1 turn**
Lv. 125 Gargoyle Knight & Armored Knight x6

6.) Speed
Lv. 150 Soldier - follow the materials

7.) Magic - 1 turn
Lv. 175 White Rose (+1 S-Def & Sleeping) x6

8.) **Power**
Lv. 200 Shadow - go backwards, follow materials

9.) Speed - 1 turn for Hairstyles
Lv. 225 Invisible & Search Ghost (x2 Str) x6

10.) **Magic**
Lv. 250 Red Bandit - bottom of the screen, follow materials

11.) **Power - 1 turn**
Lv. 300 Armored Warrior (+3 PSM-Def) & Gargoyle Knight x6

12.) **Speed**
Lv. 350 Loudmouth - go backwards, follow materials

13.) **Magic - 1 turn**
Lv. 400 Ringmaster (50 Counter) & Christmas Trees (Sleeping) x6

You get the title No. III for completing Mission 13 within 2 turns.  

Only Mission 13 is difficult, and that’s because the Lv. 400 Ringmaster has +12 health bars and his accomplices have +5.  They are all Magic type, so Divine Rose is the go-to keyblade for this one.  The Ringmaster also has a 50 hit counter before he does a 1-shot kill, but getting to that 50 counter in one turn is pretty hard already.  After a few attempts with Jack&Sally, I’ve realized that without two defense downs (iXion, HD Axel, iAnsem, KA3, Meg, Smee, Owl) you’re going to have a hell of a time with this guy.  You’ll need to bring an AOE, even with a pretty solid Nova.  WoFF medals help a lot here, especially if you can grab a friend’s boosted one.  Xigbar B is a godsend.  But honestly, this last mission will be the make-or-break for the event.

For reference, my 1 turn build was: Olympia +30 - iKairi, iXion, Meg, WoFF Squall (AB3, 100%), TR Sora (AB3, 100%), friend’s boosted WoFF Seph (AB3, 100%), Lv, 364 Nova.

Yeah, it’s a hell of a mission…

Anyway, I lucked into a 93% roll so the full stats are at the top! Leave comments if you need help or if you’ve got advice!

Event ends 3/20!!  Good luck!!

<3KCM

Coliseum Side-Quest Guide

Remember that two-on-two Herc event we just did?  Well here’s a one on one event for some gems.  It’s not really that difficult either.

Some bits of information:
-30 rounds total
-one enemy only, so bring single target damage
-3 gems available at stages 10, 20, and 30 (Magic, Speed, Power respectively)
-50 jewels per victory
-10 jewels on boss victories (the ones that award gems)
-that’s 1380 jewels total
-farmables drop often (which is either amazing or annoying as hell and nowhere in between)
-cleanse medals (Belle, Alice, Zero, etc.) and general defense down medals (iAnsem, iXion, HD Axel, Meg, etc) help a ton
-only the last set has buffs/debuffs listed, since the others are pretty easy to clear; additionally, only boss stages list extra enemy health bars
-I don’t think a play-by-play guide is going to be very useful for you guys, but I’ll say that Classic Donald on Divine Rose absolutely wrecks Cerberus

Enemy List:

Speed
Lv. 15 Soldier
Lv. 30 Bandit
Lv. 45 Wibble Wobble

Power
Lv. 60 Large Armor
Lv. 75 Large Body
Lv. 90 Gummi Hammer

Magic
Lv. 105 Wizard
Lv. 120 High Wizard
Lv. 135 Fire Plant

Lv. 150 Possessors (M) +1 health

Power
Lv. 160 Armored Knight
Lv. 170 Shadow
Lv. 180 Defender

Magic
Lv. 190 Ice Plant
Lv. 200 White Rose
Lv. 210 Dark Plant

Speed
Lv. 220 Stinging Bee
Lv. 230 Invisible
Lv. 240 Black Gummi Copter

Lv. 250 Black Copter Fleet (S) +7 health, x3 P-Def, x3 S-Str

Magic
Lv. 255 High Wizard
Lv. 260 Pumpkin Soldier - x2 PM-Def, x1 S-Def
Lv. 265 Wayward Wardrobe - x3 M-Def

Speed
Lv. 270 Gargoyle
Lv. 275 Cannon Gun - x2 PSM-Def
Lv. 280 Yellow Copter Fleet - x2 SM-Def

Power
Lv. 285 Wyvern - x1 Str
Lv. 290 Gigas Shadow
Lv. 295 Red Copter Fleet - x2 PS-Def

Lv. 300 Cerberus (P) +5 health, x2 PSM-Str

That’s it!  Good luck!

If you have questions about strategy or have ideas to help out other players, please leave some comments!

<3 KCM

  Anonymous said:
I am unable to beat the Phil & Herc event 160, the Hades one. Could I hope for some advice, please?

Absolutely!

All Hades fights are pretty much the same. His level is low, so Strength up medals - iKairi, Sebastian, Pooh, Piglet, etc. - and PSM medals - KH2 Kairi, Jack & Sally, WoFF medals, etc. - are going to be more useful than Defense down medals - iXion, HD Axel, Meg, etc. Hades is Magic so use Speed medals - Divine Rose is probably best.

The big thing here is his x3 PSM defense. You should get rid of that as soon as possible. Alice, Belle, Anti-form Sora, Zero, etc. are great ways to do this. If you keep dying, you should use Namine to steal his defenses before you clear them. You have two turns - later, three turns - to kill him, so don’t worry about getting a one-turn.

A really easy F2P build would be something like Pooh, Alice, Moana, Jack, Larxene B. This setup on DR will 1 turn Lv. 160 before you even get to your friend medal - I just tested it. ^_^

Hope this helped!!

Herc & Phil Event Guide

So the Hercules event is pretty fun, but also very easy.  I’m not going to waste your time with a strategy guide, but here’s the list of enemies!  You’re given 12 Herc&Phil medals (signified by the ***) which is enough for five re-rolls on guilt!  Yay!  Anyway, have fun.

One Turn:

Lv. 10 (P)
Aerial Knocker
Armored Knight

Lv. 20 (P)
Red Rose
Dire Plant

***Lv. 30 (P)***
Large Body
Armored Knight

Lv. 40 (M)
Wizard
Darkball

***Lv. 50 (M)***
White Rose
Blue Gummi Copter

Lv. 60 (M)
Poison Apple
Candy Apple

***Lv. 70 (S)***
Neoshadow
Armored Archer

Two Turns:

Lv. 100 (S)
Air Soldier
Aeroplane (+2 Def)

***Lv. 110 (S)***
Black Gummi Copter (+1 PSM Def)
Search Ghost (+2 Str)

Lv. 120 (S)
Stinging Bee (+1 Str, +1 Def)
Nimble Bee (+1 Str)

Lv. 130
Fire Plant (M)
Stinging Bee (S) (+1 Str, +1 Def)

***Lv. 140***
High Wizard (M)
Aeroplane (S) (+2 Def)

Lv. 150
Dark Plant (M)
Black Gummi Copter (S) (+1 PSM Def)

***Lv. 160***
Hades (M) (+3 PSM Def)
Defender (P)

Three Turns:

***Lv. 200***
Cannon Gun (S) (+2 PSM Def)
Gummi Hammer (P)

***Lv. 210***
Invisible (S)
Defender (P)

***Lv. 220***
Morning Star (P)
Dark Plant (M)

***Lv. 230***
Wyvern (P) (+1 Str)
High Wizard (M)

***Lv. 240***
Hades (M) (+3 PSM Def)
Invisible (S)

***Lv. 250***
Hades (M) (+3 PSM Def)
Lv. 200
Defender (P) x2
Wizard (M) x2
Egg Chomper (S) x4

<3 KCM

HSC Guide ~ Sora & Donald & Goofy B

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New High Score Challenge!  This HSC has a lot going on medal-wise, so let’s do a quick breakdown.

There are only six multipliers, which is sort of a dick move on SENA’s part.  Four of them - HD B, HG B, Shark, and F&J are 10% and one of them is guaranteed from each 10 pull during the event.  Then Key Art 3 (14%) and Ursula (21%) are the premiums, which have no mercy pull but come with three dots already.  Why KA3 is less than Ursula I cannot fathom.  Money-grabbing I guess.

There’s more to say about this, but let’s get the enemy list out first.

Right to left, in sort of a zig-zag fashion:

Lv. 180 Yellow Copter Fleet* (S)
Lv. 180 Invisible (S)
Lv. 350 Red Copter Fleet***** (P)
Lv. 120 Fire Plant (M)
Lv. 25 Bandit x3 (S)
Lv. 80 Armored Knight (P) & Bad Dog x2 (P)
Lv. 120 High Wizard (M) & Fire Plant (M)
Lv. 25 Bad Dog x3 (P)
Lv. 80 Armored Archer (S) & Bandit x2 (S)
Lv. 25 Blue Gummi Copter (M) x3
Lv. 120 Aeroplane*** (S)
Lv. 80 Ice Plant (M) & Blue Gummi Copter x2 (M)
Lv. 180 Wyvern (P)**
Lv. 150 Gargoyle (S) & Aeroplane*** (S)
Lv. 200 High Wizard (M) x2
Lv. 150 Large Armor (P)
Lv. 180 Chocolate Gargoyle*** (S) x2
Lv. 300 Red Copter Fleet***** (P)
Lv. 250 Cannon Gun**** (S) & Fat Bandit (P)
Lv. 400 Fat Bandit (P)
~*Target*~ Lv. 25 Bandit (S)

15 Special bars over 5 chests

*SM Def +2
**Str +1
***Def +2
****PSM Def +2
*****PS Def +2

As you can see, the “ignores attribute” damage of WoFF medals are a huge advantage here.  The Red Fleets are probably going to be your biggest problem with their high damage output and multiple hits, plus that type defense.  You can Defense Boost through the Fat Bandit pretty easily.  You should always try to attack the Red Fleets first so you don’t waste time retrying if you get killed.  If you don’t have good WoFF medals, you should be stacking magic medals. (I suppose that’s Ursula’s role, if you manage to pull her.)  On another note, Flotsam & Jetsam lower strength by one tier for one turn so it might help survivability during multiplier runs.  Moana + Classic Donald is a great F2P model, but you’re going to need some AB2/3 and a decent Nova.  Then there’s always Sleep+.

Rewards:

So there are two new reward medals: the tier 4 premium Sora & Donald & Goofy B and the epic Young King Mickey.  Both ignore target attributes, but SDG B is AOE and YKM is single target.  SDG B is also only one cost.

The first YKM you get is at 10 million points, which is a full clear with 0% multiplier.  If you manage to get to 20 million, you’ll have a total of 4 YKM.  In Ranking, you can get one in the top 20k.  The easiest way to guilt here is Top 2k with 20 million points, which I find incredibly unrealistic.  But we’ll get to that.

SDG B is rewarded to the top 5k but is only guilted in the top 1k with at least 23 million points.  Since my 0% run got me 11.56 million, you’re looking at around a 100% multiplier.  

For the sake of our own personal sanity, let’s say you only need 91%.  That’s three Ursulas and two KA3.  Your extra slot in this case would go to iKairi.  Let’s assume you can take a friend’s Ursula.  But you’ll need another Ursula because you’ll need at least one guilted to get enough damage to take out those Red Fleets in one turn.  That’s a lot of luck - five premiums in however many pulls you do.  And the truth of the matter is, you’ll probably need 98%, which is even less likely.  Hell, you could pull 10 KA3 and still not have the necessary multiplier to guilt SDG B!  O_O  How’s that for perspective?

So then we come back to YKM, which is requiring 20 million.  That’s still at least 66%.  Taking a friend’s Ursula, you’d need a full load out of the 10% epic medals to get that percentage.  And with those medals, you won’t clear the Fleets.  So you need at least one premium to guilt YKM.

Four hours ago I was a little excited for this event.  I was actually checking my finances to see if I had a hundred bucks spare cash, because two guaranteed guilted premiums sounded too good to pass up.  Now, I’m not sure I’ll pull at all.  Tieri and Anniversary event are soon, and if there’s no chance at guilting even YKM…

This event frustrates me…

Anyway.  Good luck.  I’ll be praying for all your 10-pulls!!

Your cynical guide-writer,
<3 KCM

Edit: Here’s a video guide for F2P players.