
He. Has. Arrived!!
(Huge thanks to Square Enix North America for that notice. I have always loved this series and for a long time I have felt that the players of KHUX weren’t given the attention they deserved. And this seems like a step in a more personal direction. I can’t wait to see what you guys do next!!)

New Org XIII event! For some reason, Xaldin is Speed instead of power, but his Special Attack (stronger in slot 5) makes him ideal for Divine Rose. His event is pretty easy until you get to the last mission.
The event alternates between stages with 1v7 battles and mazes. The 1v7 battles are always one main enemy and six smaller ones - a reference to Xaldin’s six lances he uses in combat. These battles are always on the Beast Castle bridge where you have the iconic Xaldin fight in KH2. The mazes are pretty straightforward, just follow this guide. You might need to restart a few times, but with 0AP this isn’t an issue at all. It’s a lot easier than the Xigbar mazes.
As for the rounds themselves, let’s break it down: (Any round bolded gives a Xaldin medal)
1.) Magic
Lv. 25 Round Rice Cake & Bag O’ Coals x6
2.) Power
Lv. 50 Shadow - Avoid the Lv. 500s
3.) **Speed - 1 turn**
Lv. 75 Swordsman & Eggs (+3 Def) x6
4.) Magic
Lv. 100 Violet Waltz - Jump on the fountain
5.) **Power - 1 turn**
Lv. 125 Gargoyle Knight & Armored Knight x6
6.) Speed
Lv. 150 Soldier - follow the materials
7.) Magic - 1 turn
Lv. 175 White Rose (+1 S-Def & Sleeping) x6
8.) **Power**
Lv. 200 Shadow - go backwards, follow materials
9.) Speed - 1 turn for Hairstyles
Lv. 225 Invisible & Search Ghost (x2 Str) x6
10.) **Magic**
Lv. 250 Red Bandit - bottom of the screen, follow materials
11.) **Power - 1 turn**
Lv. 300 Armored Warrior (+3 PSM-Def) & Gargoyle Knight x6
12.) **Speed**
Lv. 350 Loudmouth - go backwards, follow materials
13.) **Magic - 1 turn**
Lv. 400 Ringmaster (50 Counter) & Christmas Trees (Sleeping) x6
You get the title No. III for completing Mission 13 within 2 turns.
Only Mission 13 is difficult, and that’s because the Lv. 400 Ringmaster has +12 health bars and his accomplices have +5. They are all Magic type, so Divine Rose is the go-to keyblade for this one. The Ringmaster also has a 50 hit counter before he does a 1-shot kill, but getting to that 50 counter in one turn is pretty hard already. After a few attempts with Jack&Sally, I’ve realized that without two defense downs (iXion, HD Axel, iAnsem, KA3, Meg, Smee, Owl) you’re going to have a hell of a time with this guy. You’ll need to bring an AOE, even with a pretty solid Nova. WoFF medals help a lot here, especially if you can grab a friend’s boosted one. Xigbar B is a godsend. But honestly, this last mission will be the make-or-break for the event.
For reference, my 1 turn build was: Olympia +30 - iKairi, iXion, Meg, WoFF Squall (AB3, 100%), TR Sora (AB3, 100%), friend’s boosted WoFF Seph (AB3, 100%), Lv, 364 Nova.
Yeah, it’s a hell of a mission…
Anyway, I lucked into a 93% roll so the full stats are at the top! Leave comments if you need help or if you’ve got advice!
Event ends 3/20!! Good luck!!
<3KCM
An unexpected invitation and an even more unexpected monologue in the new KHUX Theater Mode episode!!
I’m Ephemera, nice to meet ya.
I’m Ventus, but Ven is fine.
:D AWWW THANK YOU SO MUCH!! It’s my pleasure <3
<3 KCM
Remember that two-on-two Herc event we just did? Well here’s a one on one event for some gems. It’s not really that difficult either.
Some bits of information:
-30 rounds total
-one enemy only, so bring single target damage
-3 gems available at stages 10, 20, and 30 (Magic, Speed, Power respectively)
-50 jewels per victory
-10 jewels on boss victories (the ones that award gems)
-that’s 1380 jewels total
-farmables drop often (which is either amazing or annoying as hell and nowhere in between)
-cleanse medals (Belle, Alice, Zero, etc.) and general defense down medals (iAnsem, iXion, HD Axel, Meg, etc) help a ton
-only the last set has buffs/debuffs listed, since the others are pretty easy to clear; additionally, only boss stages list extra enemy health bars
-I don’t think a play-by-play guide is going to be very useful for you guys, but I’ll say that Classic Donald on Divine Rose absolutely wrecks Cerberus
Enemy List:
Speed
Lv. 15 Soldier
Lv. 30 Bandit
Lv. 45 Wibble Wobble
Power
Lv. 60 Large Armor
Lv. 75 Large Body
Lv. 90 Gummi Hammer
Magic
Lv. 105 Wizard
Lv. 120 High Wizard
Lv. 135 Fire Plant
Lv. 150 Possessors (M) +1 health
Power
Lv. 160 Armored Knight
Lv. 170 Shadow
Lv. 180 Defender
Magic
Lv. 190 Ice Plant
Lv. 200 White Rose
Lv. 210 Dark Plant
Speed
Lv. 220 Stinging Bee
Lv. 230 Invisible
Lv. 240 Black Gummi Copter
Lv. 250 Black Copter Fleet (S) +7 health, x3 P-Def, x3 S-Str
Magic
Lv. 255 High Wizard
Lv. 260 Pumpkin Soldier - x2 PM-Def, x1 S-Def
Lv. 265 Wayward Wardrobe - x3 M-Def
Speed
Lv. 270 Gargoyle
Lv. 275 Cannon Gun - x2 PSM-Def
Lv. 280 Yellow Copter Fleet - x2 SM-Def
Power
Lv. 285 Wyvern - x1 Str
Lv. 290 Gigas Shadow
Lv. 295 Red Copter Fleet - x2 PS-Def
Lv. 300 Cerberus (P) +5 health, x2 PSM-Str
That’s it! Good luck!
If you have questions about strategy or have ideas to help out other players, please leave some comments!
<3 KCM
Kingdom Hearts merch to get you ready for KHIII
Traverse Town University Varsity Jacket by Aperturedesignco
Kingdom Hearts Oblivion Blade by TrinketySlot
Kingdom Chibi Pattern Mug and Box set by BluePotionUK
Paopu Fruit Plush by NightengaleNeedles
Sea Salt Ice Cream Soy Candle by NerdieNifties
Kingdom Hearts Pin Back Button set by TheGeekStudio
Sea Salt Popsicle Soap by SnowsCutSoaps
Halloween Town Cosplay Hoodie by SixOnClothing
Kingdom Hearts Crown Patch by BrandNewLoveSong
(Source: etsy.com)
I’m crying omg this is the only KH game where the wielder of a magical key has enough sense to use it when they’re inconvenienced but never /actually/ get to use it


