Let’s just assume we know what we’re doing now with this HSC stuff. This time there are three paths - one for each type. You’ll have to pick one and you can’t go back after you leave the screen.
Rewards: Aladdin & Genie [M] - raises Speed and Magic strength by two tiers for two turns for 2 gauges. That’s pretty rad. Especially if you can get Extra Attack on it! You get these by getting 7.25 million points or coming in the top 5k.
Aladdin & Abu [S] - same as above, but only for one turn. And Speed. And 4 SP instead of 2. You get these by getting 3 million points or coming in the top 20k.
Score: I pulled about 4.4 million at 0%, which means you should need 65% to hit 7.25 mil. But in actuality I hit 7.7 mil at 63%, so…
With this week’s pay to win incentive (iHT Sora) 7.25 is pretty easy to get. A few people are sharing KA 6 and 7 too, which helps a lot. Don’t worry about rankings so much as getting that 7.25 reward.
Guilt: To guilt A&G you need 7.25 mil and be in the top 1k. 7.25 will NOT get you in the top 1k - it’ll probably be more like 9 mil by the end of the event. Luckily, guilting isn’t that important. If you can get 7.25 mil and Top 5k, you have two trait rolls and that’s all that matters.
To guilt A&A you need 7 mil and top 2k. But getting 7 mil gets you four trait rolls no matter how you rank. (Top 1k does get another trait roll…)
Another month, another Organization event. This time we have one of our most forgettable members: Lexaeus. I’m never going to remember how to spell this guy’s name so we’re going to call him Lexy.
The formula for this event is as follows:
3 Single Target enemies, the first two which have the Caution (*C*) warning, which gives them first attack. No continues.
One enemy, one turn. This is the easiest one.
One enemy two turns. These are usually bosses and have lots of health.
Repeat.
In line with Lexy’s fight in KH2, all the enemies are Power type. A lot of the bosses have defense buffs you have to cleanse off them. There are also a few hit counters (you get x amount of hits before they attack you), which is maybe a reference to the power levels? I don’t know. Unfortunately there aren’t any enemies that “power up” over time, which I thought would be a cool idea! I feel like less work went into this event versus some of the others (Larxene, Xigbar).
Enemy List: *Lexy B missions are bolded*
1: No continues Lv. 25 Large Body *C* Lv. 25 Defender *C* Lv. 25 Gargoyle Knight
2: One Turn ~ MM Lv. 50 Morning Star
3: Two Turns ~ Lexy B Lv. 75 Enraged Elk (+3 P-Def, +8 Health Bars)
4: No continues Lv. 100 Large Armor *C* Lv. 100 Mega Shadow *C* Lv. 100 Hammer Frame
5: One Turn ~ Lexy B Lv. 125 Fat Bandit
6: Two Turns ~ MM Lv. 150 Cerberus (+2 PSM-Str, +2 Health Bars)
8: One Turn ~ Lexy B Lv. 200 Ringmaster (50 Hit Counter, +3 Health Bars)
9: Two Turns ~ Hairstyles Lv. 225 Behemoth (+39 Health Bars)
10: No continues ~ Lexy B Lv. 250 Gummi Hammer *C* Lv. 250 Ringmaster *C* (35 Hit Counter, +3 Health Bars) Lv. 250 Wandering Spook (23 Hit Counter, +4 Health Bars)
11: One Turn ~ Lexy B Lv. 275 Gigas Shadow (+5 Health Bars)
12: Two Turns ~ Lexy B Lv. 300 Dual Durandal (4 Turn Counter, +1 P-Str, +50 Health Bars)
13: No continues ~ Lexy B ~ Title: No. V Lv. 350 Armed Warrior (+3 PSM-Def, +5 Health Bars) Lv. 350 Enraged Elk *C* (+3 P-Def, +1 Str, +32 Health Bars) Lv. 350 Iron Giant (+93 Health Bars)
The first eleven missions are pretty straightforward. You might have trouble pulling off damage on enemies like the Behemoth. Remember that enemies at Lv. 225 don’t have a lot of defense, so you should be stacking your Strength and PSM Strength buffs instead of Defense Down.
Mission 12: This guy is sort of an ass, but it all comes down to luck. After the first four medals, you’re going to be paralyzed for the rest of the fight. Remember Extra Attack won’t proc if you can’t use the medal the first time. He hits a lot for a good amount of damage, so make sure you have at least one (maybe two?) healing medals or a few DB procs. Paralysis Resist actually has some usefulness! But in my opinion, you should stack the most damage you can (since you still have to get through 50 health bars in two turns) and just re-run the mission until you get lucky. It only took me two tries, but it took my roommate thirty.
As for damage, I used Classic Donald and Xigbar B on DR (both F2P medals). They do a ton of damage and leave room for three buff medals. Use Single Target stuff like Mickey&Minnie and iB&B is really helpful with the cleanse. Take a high damage friend medal: KDG works wonders. This damage wall is going to be what gives players trouble, since Mission 13 is harder but more forgiving.
Mission 13: There are two problems here. First, the Enraged Elk has first attack. If you don’t have good Def +2000 traits, you’re going to really need DB3 or Second Chance. Like. He just destroys you. Don’t have any of that? Grab a friend medal with SC. Remember, you CANNOT continue.
Next is the Iron Giant. He hits like a truck, but there’s a pretty easy way around this. Pluto B from the last High Score Challenge gives +2 Power Defense. Stacking two of these (one with Extra Attack) trivializes the fight. Then you can take your time and whittle him down since there’s nothing he can do to kill you. Pluto B does cost 3 SP each though, so make sure you are bringing SP recovery medals!
An alternative method to Pluto B is Triple Threat. Paralyze/Sleep/Poison on your friend medal (especially if it has Extra Attack) can really save your butt. Actually, Pluto B with Extra Attack and Triple Threat is the absolute best share medal for this mission, so if you run out of SP you can just tap and pray for TT to activate. Alternatively, Pluto B with Second Chance for the elk.
When you finish Mission 13 you get the title: No. V As for traits, you’re aiming for Str+1000 (generally good) or Aerial Def -60% (situationally better). Aerial over Ground because a lot of Speed enemies are flying type, specifically the Black Copter Fleet.
Two questions: do you think I should use my Mickey and brooms to guilt my key art #5? Or should I save them to guilt a better premium? Thanks in advance, your blog is soooooo helpful! Please keep up the good work!
Thanks for all the kind words!! ^_^
Using M&B is always a hard decision. The global version of KHUX has failed to establish any consistent, sane way of getting them, so spending them is a big deal. While I’m always a fan of saving for that one medal that will completely change your game, I also think holding onto something potentially useful because it “could be better later” is sort of dumb. So…
Key Art #5: Upright Speed, Str +3, Single target, 3 cost, x3.5 base. I’d say probably not. Though Upright Speed is a pretty good type right now, having a 150% single target isn’t half as useful as an AOE. You can’t roll traits with M&B so that +3 can’t be a +6. And with the release of medals that exceed +3 in Str and PSM Str (0.2 Kairi, Lingering Will, Seph EX) in the JP version, +3 Str will quickly be obsolete.
If you’re going to invest M&B into a high damage buff/debuff medal, I’d recommend waiting for a Tsum Tsum with Extra Attack or Dragon Maleficent. If you’re intent on using them now, Illustrated KH2 Sora is pretty good. General Defense Down will be the slowest buff to depreciate; in other words, -2 Def will be useful longer than +3 Str. The JP version already has a +6 Str medal, but only -2 Def.
tl;dr - Save for a medal with some good traits and/or hopefully -2 Def.
May Coliseum is officially up! It finally got a much needed update. Now the Tiers go up to 22. I… I’m not sure what that’s all about, but… uh. Yeah. 22. Tier 11 only has 50 rounds now and thankfully skips ahead by 9 rounds instead of 3! Beating Tier 11 gets you 900 coins and kicks you into Tier 12. Tier 12 has 100 rounds and lets you skip by 7 rounds. Beating Tier 12 gives you 1500 coins and kicks you into Tier 13. I’m not sure how many rounds Tier 13 has (I want to get this guide up ASAP) but all subsequent tiers reward a magic mirror on completion. Honestly they should have put Brooms instead of Mirrors but whatever. I’m not salty. You’re salty. Shut up.
*+1 PSM Def ** +1 Str, +2 PS Def, +1 M Def *** +2 PS Def, +1 M Def **** +1 Str ***** +3 S Str, +3 P Def [C] Caution - enemy attacks first
Note: Bunch O’ Balloons is really cool. After you kill it, it makes this huge explosion that damages all the other enemies in the group! I hope we see more of this one.
The biggest change I notice in this Coliseum versus last month: there are a lot less buffs. This probably devalues the cleanse of iB&B, which was just coming out at the beginning of April. A lot of the rounds are Power enemies too.
Those Pumpkin Soldiers are going to be a real pain late in the game, as well as the Black Copter Fleet. Honestly, we are pretty familiar with these guys by now so there’s not a lot I can tell you.
Rewards: Everything is the same as always. The ranking reward is Second Chance II, which is just Second Chance with a higher proc rate. Top 10k get one, top 1k get two, top 100 get three. Everyone in the top 100k also get glasses that match the Chip and Dale avatar boards.
Blue Board Title: The Chosen (what a badass title!) Pink Board Title: Hard Worker (…wait so girls have to work hard but guys just get to be chosen?? That’s… a surprisingly apt description of modern day gender equality)
Okay, that’s it. I have some homework to do, so GOOD LUCK THIS MONTH!!
Yo. KHFAQ here. Recruiting again! We’ve got three free slots open and we’re trying to make sure we get our crown this month. We’re sitting at 48th place right now, and that’s a little too close for comfort. o_o
If you want to just join for the lux event, that’s cool, but we would love to have some new players! We have an insanely active Discord and we’re all really helpful and social people. For Lux farming, I’ve shared my 150 KDG AB3 Max+Lux with 40% Raid damage and Extra Attack. We all take this game very seriously. We don’t spend an outrageous amount of money on the game, but we are constantly playing and working together.
Requirements: ~Please have a couple hundred million lux: half of our group already has over 100m. ~Be cool with 2pm Pac/5pm East Lux Boost times! ~A passion for playing ~If you want to stay with us, Discord helps us organize everything.
That’s it! Hope to hear from you! Send me a message and include your ID#. <3
<3 KCM
Edit: We also have iRoxas and HD Namine for the HSC!!
New High Score Challenge! Though this HSC actually has a pretty fun design, SENA keeps our spirits low with terrible multipliers, no mercy pulls, and only two chances at trait rolls.
Rewards:
Mickey & Minnie and Pluto B. M&M is General Defense Down by two tiers for one turn. Which is great. But it’s single target. Pluto B is Power Defense Up by two tiers for one turn. In short, M&M is pretty damn good (situationally) and Pluto is pretty damn bad (situationally).
To get M&M, score in the top 5k. To roll for traits, you need 8 million, which will probably land you in the top 1k for guilt.
To get Pluto, just score a million points. It’s pretty easy. To guilt Pluto, score 4.5 million and land in the top 2k.
Honestly, neither of these medals are going to do you any good guilted. You’re basically fighting for the right to have a chance at rolling the Extra Attack trait.
Multipliers:
Five medals you’ll never get and one 14% medal you can snag for 3k jewels.
I’m a little upset over the “no mercy” for HD Namine or Illustrated Roxas (21% each). But I’m even more upset that the other three newbies (Yaoi Hand Ansem, Cat, and Ugly People; 10%) aren’t even guaranteed! AND I AM EVEN MORE UPSET that we have no 7% multipliers!!
Anyway. The enemy list:
First Room: Lv. 50 Shadow [P] Lv. 50 Soldier [S] Lv. 50 Blue Rhapsody [M]
Pick your path:
Power Lv. 100 Dire Plant x3 Lv. 150 Large Body x3 Lv. 200 Armored Knight x2 Lv. 250 Mega-Shadow Lv. 300 Large Armor x2 Lv. 400 Morning Star Lv. 500 Red Copter Fleet
Magic Lv. 100 Bag O’ Coal x3 Lv. 150 Darkball x3 Lv. 200 Wizard x2 Lv. 250 White Rose Lv. 300 Fire Plant x2 Lv. 400 Dark Plant Lv. 500 Blue Copter Fleet
~*Target*~ Lv. 50 Shadow [P]
I didn’t mark down buffs and debuffs this time because by now we are all pretty well-acquainted with these enemies. I’ll say that the Speed path definitely has the most buffs, so bring a cleanse if you think you’ll need it. Other than that, go with whatever works best for you. The Copter Fleet is obviously the biggest hurdle: Second Chance and really strong single target will be your go-to for this one. Remember to build as much Str Up and Def Down as possible. Take a friend’s KDG if you aren’t using a multiplier friend medal.
My 0% run ended at 4.78 million. Based on the magic of math, that means you’ll need 67%, but I’m sure absolutely no one will agree with me. Since there is no guarantee in the entire medal draw this time around, getting anything over 14% (35% with a friend medal) is just sheer luck. And for what? Two chances at rolling Extra Attack on M&M? I dunno. Doesn’t seem like very good odds. Even at 1900 jewels per pull, it’s still littered with Tier 2s.
And so continues my unending decline into pessimism. These HSC used to be fun, right? Right…?
<3 KCM
“Even at 1900 jewels per pull, it’s still littered with Tier 2s.”