
New HSC! It’s hands down the easiest one yet. Scoring high will get you up to six Shadow medals (the final one at a very unnerving 725,000). Ranking in the top 20,000 will get you the last Shadow to guilt.
Top 5000 get a Darkside medal, up to three in the top 200!
Top 5000 get a Behemoth medal, up to seven in the top 200!
And of course, the usual Chips, Dales, Magic Mirrors, Cids, EXP medals, and Moogles.
Here’s the multipliers:


Here’s the enemy list in order of appearance:
Right path:
Lv. 150 White Rose (M) ~ 23500 ~ x1 Speed-Defense ~ Sleeping
Lv. 200 Wayward Wardrobe (M) ~ 56250 ~ 3x Magic-Defense
Top path:
Lv. 150 Large Armor (P) ~ 23500
Lv. 200 Hammer Frame (P) ~ 56250
Main path:
Lv. 30 Red Gummy Copter x5 (P) ~ 1389 ~ x1 Power-Defense
Lv. 30 Blue Gummi Copter x5 (M) ~ 1389 ~ x1 Magic-Defense
Lv. 30 Yellow Gummi Copter x5 (S) ~ 1389 ~ x1 Speed-Defense
Lv. 50 Large Body x2 (P) ~ 6153
Lv. 100 White Rose (M) ~ 18000
Lv. 50 Wibble Wobble x2 (S) ~ 6153
Lv. 100 Large Armor (P) ~ 18000
Lv. 50 Darkball x2 (M) ~ 6153
Lv. 150 Aeroplane (S) ~ 23500 ~ x2 Defense
Lv. 30 Yellow Gummi Copter (S) ~ 1389 - x1 Speed-Defense
Lv. 100 Aeroplane (S) ~ 18000 ~ x2 Defense
Lv. 200 Cannon Gun (S) ~ 56250 ~ x2 Type-Defense
Lv. 30 Blue Gummi Copter (M) ~ 1389 ~ x1 Magic-Defense
Lv. 25 Red Gummy Copter (P) ~ 1279 ~ x1 Power-type defense
7 Special chests
7 Health chests
The only three threats here are:
Lv. 200 Wayward Wardrobe (M) ~ 56250 ~ 3x Magic-Defense
Lv. 200 Hammer Frame (P) ~ 56250
Lv. 200 Cannon Gun (S) ~ 56250 ~ x2 Type-Defense
Strategies:
Either try to out-damage the level 200s or Alice/Belle to get rid of their buffs. Minnie with DB2 and Poison will work, but it’s not hard to two-turn. There are so many Special chests that it’s not really relevant to conserve so just nuke those bosses.
A 10% run got me 402k and 20% got me 440k. So you’re probably looking at 90%ish to get that last Shadow. Shadows and Darksides were already in the game, though, so this might be the lucky break you need to guilt them!
Ends 9/8! Good luck and have a great HSC!
<3 KCM
NOTICE: Also, dying in the HSC now applies your score and gives you the rewards!! That means if you did a great job on two of the lv. 200s and died on the last one, the score you had when you died will apply to the HSC.

This is by far the most enjoyable HSC yet. Unfortunately, we’re met with the same issue as the Org XIII HSC: all the multipliers are pay to win. During this Epic Medal Carnival you have the chance to get the amazing Illustrated Terra (+2 Strength for 1 turn + high damage) and the new Pooh, Piglet, and Owl medals, which are really good buffs and debuffs! But none are guaranteed… Actually! It looks like you ARE guaranteed to draw Piglet, Pooh, Owl, or Illustrated Terra! There was confusion because this was not announced in Notices like it has been in the past. But at least for now, as of Friday morning, you are guaranteed one of the four.
Here’s the multiplier list:


(I’m really sour with this list, because I haven’t gotten Cloud, Roxas, Sora, or Riku from the last three events. >_<)
So then, why is this HSC different from the others? You have three different routes to choose from! That’s right kids. You can choose to go in with Magic, Speed, or Power. It’s lovely.
So a couple things are different. Once you leave a screen, you can’t go back to it. Forward-moving only. This means you are forced to choose one of the paths - Power, Magic, or Speed - and you can’t change your mind or double up for more points. It also means planning your Special just got a whole lot harder, and you can’t just run straight for the hardest groups.
So which one do you pick? What gives you the highest score? THANKFULLY, they all give the exact same score! I did the math.
So let’s break it down. It looks like this:
Start
/ | \
Power Speed Magic
1 1 1
2 2 2
3 3 3
\ | /
Target
This means there are 5 rooms no matter what path you take. The start, the target, and three floors in between.
~*START*~
Lv 30 Shadow (Power) - 926
Lv 30 Soldier (Speed) - 926
Lv 30 Red Nocturne (Magic) - 926
Total: ~2,782 points
*totals are tested averages at 0% multiplier over three runs

~*POWER*~
Red Room 1:
Lv 30 Red Gummi Copter x5 + Power Defense - 1389
Lv 30 Red Gummi Copter x5 + Power Defense - 1389
Lv 50 Bag O’ Coins x3 - 1846
Lv 50 Bag O’ Coins x3 - 1846
Special Chest x2
Health Chest x1
Red Room 2:
Lv 75 Armored Knight x2 & Lv 50 Bag O’ Coins - 8076
Lv 75 Armored Knight x2 & Lv 50 Bag O’ Coins - 8076
Lv 100 Defender & Lv 50 Bag O’ Coins - 18000
Lv 100 Defender & Lv 50 Bag O’ Coins - 18000
Special Chest x2
Health Chest x1
Red Room 3:
Lv 100 Defender & Lv 75 Armored Knight - 18000
Lv 100 Defender x2 - 18000
Lv 150 Fat Bandit x3 - 46875
Lv 230 Fat Bandit - 61875
Special Chest x3
Health Chest x1

~*SPEED*~
Green Room 1:
Lv 30 Yellow Gummi Copter x5 + Speed Defense - 1389
Lv 30 Yellow Gummi Copter x5 + Speed Defense - 1389
Lv 50 Bag O’ Jewels x3 - 1846
Lv 50 Bag O’ Jewels x3 - 1846
Special Chest x2
Health Chest x1
Green Room 2:
Lv 75 Armored Archer x2 & Lv 50 Bag O’ Jewels - 8076
Lv 75 Armored Archer x2 & Lv 50 Bag O’ Jewels - 8076
Lv 100 Air Soldier & Lv 50 Bag O’ Jewels - 18000
Lv 100 Air Soldier & Lv 50 Bag O’ Jewels - 18000
Special Chest x2
Health Chest x1
Green Room 3:
Lv 100 Air Soldier & Lv 75 Armored Archer - 18000
Lv 100 Air Soldier x2 - 18000
Lv 150 Invisible x3 - 46875
Lv 230 Invisible - 61875
Special Chest x3
Health Chest x1

~*MAGIC*~
Blue Room 1:
Lv 30 Blue Gummi Copter x5 + Magic Defense - 1389
Lv 30 Blue Gummi Copter x5 + Magic Defense - 1389
Lv 50 Bag O’ Coal x3 - 1846
Lv 50 Bag O’ Coal x3 - 1846
Special Chest x2
Health Chest x1
Blue Room 2:
Lv 75 Wizard x2 & Lv 50 Bag O’ Coal - 8076
Lv 75 Wizard x2 & Lv 50 Bag O’ Coal - 8076
Lv 100 Fire Plant & Lv 50 Bag O’ Coal - 18000
Lv 100 Fire Plant & Lv 50 Bag O’ Coal - 18000
Special Chest x2
Health Chest x1
Blue Room 3:
Lv 100 Fire Plant & Lv 75 Wizard - 18000
Lv 100 Fire Plant x2 - 18000
Lv 150 High Wizard x3 - 46875
Lv 230 High Wizard - 61875
Special Chest x3
Health Chest x1
Room 1: ~25,020 points
Room 2: ~75,896 points
Room 3: ~278,133 points
~*TARGET*~
Lv 30 Soldier, Shadow, & Red Nocturne - 926
Special Chest x2
Health Chest x1
Total: ~2,788 points
By the time you’re done, you’re looking at about 385,000 points, give or take. Then you use your multipliers!
So what do you get for all that reading? Not a whole lot. Magic mirrors, Attack Boosts, AB2s, Chips, Dales, one Cid, Nephews, and Moogles. The Attack Boost II MAX at 600k is really good if you think you can make it that high! But the real prizes come from the rankings.
Top 5000 get Second Chance and AB2MAX. Top 1000 get two of each, and top 200 get three of each. If you think you can score a Second Chance, that can be game changing in boss fights or Coliseum matches. (I missed out last month, so I’ll be working my butt off.)
If you aren’t going for rank, just do it for the early tier chips and dales and stuff. Plus Attack Boost II is at 300k, so that’s doable even without the level 230.
Strategy:
Pick your strongest suit, go with that. I honestly think Olympia’s devastating multipliers and extra Special bars make it a winner. Normally that means steering clear of Power, but in my opinion, Power is one of the easier paths. I actually beat the Power route using Olympia with Power medals!
If you pick Power:
Bring Minnie and a heavy hitter. Those Fat Bandits increase their defense with every turn. Poison is your friend.
If you pick Speed:
Invisibles. Defense Boost is a must, and Minnie or Paralysis will be necessary. Get the 230 in his second or third health bar, then unleash hell. They get attack buffs with low health, so if you don’t kill it, it WILL kill you.
If you pick Magic:
High Wizards are only a problem in numbers. The 230 isn’t a huge deal, but if you don’t get Defense procs on those lightnings, they can take you down. Minnie, DB, heavy single target.
For all three, in the 3v1 fight, take ONE out ASAP and if you can paralyze or DB the first assault you’ll be fine.
Honorary Mention: If you’ve got Roxas&Axel&Xion, that card is a literal godsend, especially in the Speed and Magic routes.
[And here’s a video for my Speed route!]
Alright, that’s that! Any questions send me a message. Have a great event! And good luck!
ENDS 9/26!
<3 KCM

I’m going to make this one short and snappy, since it took me five days to make this guide. I finally got enough money together to do a 10 medal draw (of course, I didn’t get that amazing Illustrated Sora card!!), and I beat the score challenge. Here’s the skinny.
Top 5000 people get a Roxas, Axel, and Xion medal! It costs zero special to use, and it does… something! We don’t know yet. Obviously the higher rank you are, the more you get, so to guilt it you need to be in the top 200.
The goal is to kill whatever you can with the highest multiplier you can get. Here’s a shot of all the multipliers this week:


The new Illustrated Sora and Riku are the best of the best (+21%) and have an amazing ability (+2 type-attack for 1 turn, plus high damage!). Doing a 10 medal roll is a good call right now because you are guaranteed one of the five new epic medals, PLUS one additional epic medal. And it’ll help with the HSC.
So onto the actual level!
Like always, go straight for the difficult ones and see which ones you can kill. There are three Level 200 groups in this HSC and all of them are to the upper right when you start. They are as follows:
Two Gargoyles (Speed, almost four health bars each):
Kill one AS FAST AS POSSIBLE. One of them does a lot of damage, two of them can one shot you. Bring Defense Boost. Bring Minnie. Bring something that can do crazy high damage (single target is best). If you can take one down in two turns, you should be fine.
One Gargoyle (Speed, almost four health bars):
Get your gauge back up - there are tons of chests around to do this. This guy is the exact same as the other ones, but there’s only one of him. If you have Minnie, he’s pretty easy.
Three Cannon Guns (Speed, just over four health bars):
I cannot beat these guys. They have x2 type-defense and x3 attack. Maybe a non-attribute hit (Shadow?) or using Alice to clear their defense? Unfortunately that’s single-target, and it doesn’t take away their x3 attack (which they get after your turn ends). Second chance might be required. I tried to use Namine to mimic their defense, but it wasn’t enough.
Even without killing the three Cannon Guns, I still pulled 473k at 28% (that’s two Timeless River medals) which put me in 980th place. So even if you can’t beat one of the groups, still do the mission! And even if you can’t get in the top 5000, the rewards include Chips, Dales, Magic Mirrors, Nephew medals, Cids, Moogles, and Attack and Defense Boosts! It’s worth trying, even if you don’t rank well. ^_^
My setup:
Olympia (for the 18 bars):
-Aerith (Strength Buff + DB1)
-DiZ (Strength Buff + Poison)
-Timeless Goofy (14% + Poison)
-KH2 Leon B +1000/Guilted (High Single-Target damage + AB2)
-Minnie (Heal + DB2)
-Friend: Timeless Sora (14% + Paralyze)
If I had a friend card that had 21% that would be even better!! But alas…
Anyway! Good luck! Have fun! If you have any questions feel free to message me! If you need a Minnie or a Timeless medal, message me and I’ll add you to my party for a couple days!
Thanks for reading!
<3 KCM

